Designed from the ground up to offer a modern gaming experience, Back in Action showcases an updated isometric 3D look and interface, highly detailed character models and a variety of new gameplay features. Back in Action [...]
Jagged Alliance is back – and it is all about the unique mix of turn based tactics, fierce battles, squad management and crazy mercenary personalities. It is 1988 on the caribbean island group of San Hermanos. A corrupt [...]
A ruthless dictator has taken control of the tiny nation of Arulco. The country’s brutal army is holding the terrified population in its iron grip. The only opposition is a ragtag bunch of rebels. The bad news: you’re in [...]
Job well done, soldier! The island of Arulco is free; however, there are other countries under the shadow of war that are ignored by the rest of the world. Khanpaa, a peaceful and tranquil nation, is being held in the [...]
Desperately you are called to the island of Metavira by scientist Jack Richards and his lovely daughter Brenda. You hear of their plight – the Fallow trees, their precious, medicinal sap on which countless of lives [...]
Even if the regime is totally inept and corrupt, don’t suppose for a moment that you as the liberator will be greeted with open arms. Jagged Alliance 2: Wildfire brings you back to Arulco. The population is being [...]
It’s time to get “Back in Action” with the new Jagged Alliance “Shades of Red” add-on content. The threat of a nuclear disaster has never been greater! The nefarious terrorist Ante Silevic has captured an atomic weapon and [...]
It’s a mano-a-mano, merc vs merc in an all-out-war in this action-packed DLC for Jagged Alliance: Back in Action! A group of private mercenaries has captured American ambassador John Gaiden and it’s up to your team to rescue [...]
The small country of Arulco has been taken over by a merciless dictator – and only you can loosen the iron grip! Jagged Alliance 2 Gold Pack immerses you into an elaborate role-playing universe where you will interact [...]
The enemy is on the run. One more mortar shell should take them out. Still, you have to blow up the bridge by sundown, and Postie is starting to talk to himself again. Maybe you shouldn’t let him keep that [...]
The smoke is clearing and the bullets have stopped flying. Arulco is free at last, but your job’s not over. An all-powerful corporation is assaulting the tiny country, and once again, you’re needed! Enter a whole [...]