An educational game by The Learning Company, in which players solve increasingly challenging logic puzzles to help the Zoombinis escape to a brand new home.
The sequel to ‘The Logical Journey of the Zoombinis’ where the player must solve puzzles to recruit a total of 400 Boolies to Booliewood to resurrect the Grand Boolie Boolie.
The Zoombinis discover that they left the moths to die in their native land of Zoombini Isle. They must complete different puzzles, to restore the entire ecosystem of the island to its original glory.