The plot principally revolves around "performances" and recitations of Poe's stories, with a new plotline used as a framing device. The game is divided into a "realistic" mode in which the framing plot occurs and a "nightmarish" mode in which Poe's [...]
Taking around an hour on the first play-through, "When The Darkness Comes" feels like you’re wandering around a glitchy hard drive full of abstract dreams and beautiful nightmares. The narrator initially makes it feel like a comedic game, but it soon [...]
Manny wakes up to his roommates breaking some concerning news to him. Doesn't he have enough to deal with already? Manny, already in an unstable state of mind needs to help his roommates come up with rent money. But as the days progress, Manny's grip on [...]
The year is 1994 and it is the future. No Thing is a minimalistic surreal action game set in totalitarian regime of future. Tells the story of an office clerk who is sent with important message to the Queen of Ice.
The Bridge is a 2D logic puzzle game that forces you to reevaluate your preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor while venturing through impossible architectures.
The Stanley Parable Demonstration is supposedly the demo for The Stanley Parable, but has an original storyline and can be considered a short stand-alone game.
This is a surrealistic tale about loss, love, and regret. A man with no memory of his past, leaves the psychiatric facility he wakes up in, and takes on a journey to explore the outside world. He seeks to find out who he was in the past, who were the [...]