The console versions of the game feature 1993-94 rosters, and limited roster management functions. Only players in the starting lineup can be traded, and the lineup cannot be altered. Additionally, there is no Create-a-Player function or a Free Agent [...]
Major League Baseball 2K9 or, in short, MLB 2K9, is an MLB-licensed baseball simulation video game published by 2K Sports. The game was developed for Microsoft Windows, Xbox 360, PlayStation 3, PlayStation 2, PlayStation Portable and Wii.[2] The game was [...]
The BIGS 2 is an arcade-style baseball game that is less focused on the intricate details of the game and more on the actual gameplay, proven by the inclusion of power-ups and turbos during gameplay. All 30 teams from MLB and their stadiums are included, [...]
Developed exclusively for Nintendo GameCube by Nintendo and Left Field, NBA Courtside 2002 taps into the power of Nintendo GameCube to deliver authentic NBA action that makes those other games look like they’re stuck in the era of the two-handed [...]
NHL ’95 was EA Sports’ third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide [...]
Playcalling expert John Madden again licenses Electronic Arts’ flagship football simulation. New features for 1998 include more advanced Quarterback functions such as the ability to play lob passes and adjust timing patterns, and more instinctive AI [...]
The second part in Electronic Arts’ hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn’t have NHL team names). Gameplay is altered only slightly over the predecessor. Regular season [...]
It’s back and it’s better than ever! NFL Blitz 2000 adds 4-player support, new offensive and defensive plays, realistic weather conditions, new stadiums and a Tournament mode! Customize offensive and defensive plays to your liking. Call [...]