Isometric turn-based single player role-playing game, with some survival aspects. Basic gameplay includes quests, combat, puzzles and skill checks. Isometric turn-based single player role-playing game, with some survival aspects. Basic gameplay includes [...]
Richard the Lionheart's massacre of 3000 prisoners at the Siege of Acre, during the Third Crusade, was used by a villainous character as fuel for a ritual which tore the fabric of reality. This resulted in magic invading the world from other mysterious [...]
Hatred is an isometric shooter with disturbing atmosphere of mass killing, where player takes the role of a cold blood antagonist, who is full of hatred for humanity. It’s a horror, but here YOU are the villain. Wander the outskirts of New York [...]
The game takes place in the year 2062. A baddy named Moribund Kadaver has assumed control of a cryogenics plant near Monstro City. Kadaver is apparently a former mortician who has dabbled in cryogenics ever since he purchased Deadly Enforcement Aggressive [...]
The well-known Action-RPG Dawn of Magic will now be continued as the evil forces won’t leave the world without a desperate struggle after the death of the monstrous immortal Modo. Peace is ruined, the fragile balance of the forces that remained for [...]
Where Time Stood Still is an isometric 3D arcade adventure game released by Ocean in 1988 for the Sinclair Spectrum 128K, MS-DOS and Atari ST. The game has since been released on the Amiga in July 2014, and on Amiga CD32 in December 2014 and was converted [...]
Marble Madness is an isometric platform game in which the player manipulates an onscreen marble from a third-person perspective. The player controls the marble’s movements with a trackball, though most home versions use game controllers with [...]
Sanitarium is a psychological horror point-and-click adventure game that was released for Microsoft Windows, developed by DreamForge Intertainment and published by ASC Games. Sanitarium is a psychological horror point-and-click adventure game that was [...]