A shoot’em up taking place in the circulatory system of a human body where the player has to destroy the infectious gamma goblins. Written by Tony and Benny Ngo and published by Sirius Software for the Apple II computers.
Each level of this abstract puzzler challenges the player to set up a network of pipes to allow an unspecified substance known as ‘flooz’ to flow through as many of those as possible. The pieces are offered in random order, and there are seven [...]
The player controls a space ship which is trapped in an area consisting of seven tunnels which are connected by a vertical shaft. Enemies are attacking the player from left and right and it is the objective of the player to destroy as many attackers as [...]
In this game, written by Michael Burek and published by Sirius Software for the Apple II computers, the player must recover lost nuclear waste cannisters while avoiding mutant jellyfish and octopuses.
The game's basic storyline is a battle against an alien force. Between rounds, the alien commander taunts the player through synthesized speech. There is no conclusion to the game, although score is not kept after round 4. The game was unique for a [...]