Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman around 1980. It was a favorite on college Unix systems in the early to mid-1980s, in part due to the procedural generation of game content.
You emerge from the shelter into the dim light of an overcast day, and look around for the first time since the disaster.
The world as you knew it is gone and in its place, a twisted mockery of all that was once familiar.
Everything was cast aside in that [...]
The world of Ancardia is very harsh, unforgiving, harkening back to the golden days of Roguelikes and Role-Playing games. You must face a huge host of monsters while avoiding disease, hunger, traps and the ever-present corruption. You race against time to [...]
Set in a retro ASCII-art world, SanctuaryRPG is a humorous and strategic turn-based dungeon crawling adventure. Drawing heavy inspiration from both Roguelikes and Japanese RPGs, the game was meticulously designed to offer a truly compelling gameplay [...]
Illuminascii – a first person shooter with an ascii text based visual style, featuring randomly generated content and roguelike / rpg elements. Monsters, weapons, armor, levels and cutscenes are all created with random characteristics.