**** ## About Sanctum Polis **** Sanctum Polis – Rest Eternal Memory is a 32-bit Role Playing Game where the main character Caxton finds himself thrown into Solaris Notre University. Founded as a religious reform school, SNU takes in wayward youths [...]
Will you beat your opponent’s spaceship with your talents? Fight the spaceship shield your opponent by pushing the comet and using the power of cubic alloy armor through four different modes against AI or against another player on the same device. [...]
Welcome back to Oozengard. A tiny game in development by a tiny indie team. (Artist and Music guy) Currently seeking funding in order to help push our game into the vision that we can foresee it being. Kickstarter.com Oozengard was developed by Oozengard [...]
Welcome to Road Skill! How far can you run while collecting coins, dodging traffic and keeping your wits about you?! Earn coins to play as one of four characters, with varying abilities such as super speed, stopping power and flying! Can you earn the [...]
**ROUGH DRAFT STORYLINE** In the beginning there were four elementals: Terra, master of earth. Rain, master of water, Zephyr master of air, and Blaze(Aduro?) master of fire, Entrusted by the Creator to preserve the balance of good and evil on the planet. [...]
** ## Twitter | Devlog | All Game Art| Website| Email ** Ethereal’s story follows the nameless protagonist through seven of his most traumatic memories. Scattered around each memory are mementos. These help him let go of the past and move on into [...]
In Border, at the start of the game you witness an event that will destroy the world in 3 weeks. Its done, and you cant stop this. And no you won`t save the world somehow…. These are the final moments of this world, you will play 1 of 4 characters [...]
Official Facebook page Facebook.com T H E S T O R Y In his worst nightmare, Schiphol Air Traffic Control Operator could not imagine the outcome of a permission for takeoff, granted to air flight 238 from Amsterdam to Beijing, with a connection in Tehran. [...]