Summary
Zeus: Master of Olympus is the fifth full title of the City Building Series developed by Impressions Games and published by Sierra Entertainment.
Like previous titles, Zeus focuses on the building and development of a city in ancient times, this time in Ancient Greece. It features some changes to the Caesar III engine, most notably the new housing blocks, now dividing “common” and “elite” housing from the start, and more detailed walkers.
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.8 GHz | Intel Pentium III / AMD Athlon MP |
VRAM | 32 MB | |
RAM | 512 MB RAM | 128 MB |
OS | Windows XP / Vista / 7 / 8 / 10 | |
Graphics Card | DirectX 7 Compatible 3D Card | nVidia GeForce 2 MX 100/200 32MB / AMD Mobility Radeon 7500 64MB |
Direct X | Version 7.0 | DX 8 |
SOUND CARD | Direct X Compatible | sound card |
HDD Space | 2 GB available space | 512 MB |
Game Analysis | Zeus: Master of Olympus (also Master of Olympus - Zeus) is the fifth full title of the City Building Series developed by Impressions Games and published by Sierra Entertainment.Like previous titles, Zeus focuses on the building and development of a city in ancient times, this time the Ancient Greece. It features some changes to the Caesar III engine, most notably the new housing blocks, now dividing "common" and "elite" housing from the start, and more detailed walkers.As with other games in the series, the player must build a city on an empty plot of land of variable size and resources. The percentage objectives were replaced by direct goals, such as treasury size, production rate, a monster slaying or conquering other cities. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
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