Y2K: The Game
The final days of the year 1999 are approaching. Buster Everman is an
accountant at Dharke Electronics, a company that specializes in robotics and
AI technology. After the death of its founder, a gothic horror writer, the
company used his mansion as a testing ground for a fully automatized home
management system, with robotic servants controlled by a master computer. Now
the Dharke Mansion is for sale, and Buster decides to buy it, after having
unexpectedly won the lottery.
Buster and his girlfriend Candace arrive at the mansion, where they want to
spend the New Year eve. There is just one tiny problem with the sophisticated
computerized system of the mansion – it is bound to do unpredictable things at
the turn of the millennium. When the clock strikes midnight at the start of
the year 2000, things start to go wrong. Buster is unable to leave the house,
and his girlfriend has disappeared. Now he has to deal with the treacherous
devices of the mansion, rescue his beloved one, and fix the system.
Y2K: The Game is a third-person point-and-click adventure game. Locations
are viewed from fixed camera positions, similarly to Alone in the Dark games.
Most of the puzzles in the game are dedicated to fixing various computerized
devices or figuring out the way to access locked rooms and safes.
Minimum System Requirements | ||
CPU | Intel Pentium | |
RAM | 16 MB | |
OS | Windows 95 | |
Direct X | DirectX 6.1 | |
CD-ROM | 8X (1.2 MB/s) |