A Passion Project Platformer where you are a Y avoiding Enemies and Spikes trying to get all of the Objectives in levels. Perfect for hardcore speedrunners, imaginative level creators, and casual players.
## About This Game
This is a passion project I have been working on in multiple platforms and
languages for years. Aside from using a library called Raylib, I wrote
everything from scratch in C++ for fun. Even features like the GUI and file
browser are made from scratch. I have had enough fun with the project in it’s
current version that I decided to release it to Steam. If you enjoy the game,
let me know!
You are a Y running and jumping through levels trying to capture F’s while
avoiding E’s and spikes. There is a timer in the top right for speed running
as well as a demo system to record and share playthroughs. Share your runs on
the official Discord Server! There are multiple level packs for Y: The Game
that vary in length and difficulty, with each of them being a category for
speedrunning on their own. The Classic level pack includes all of the levels
from the early alpha proof of concept builds, which were made really early on
in the game’s development and are very simple, only including platforms,
enemies, and objectives. While old and simplistic, it has a competitive
speedrunning audience so far and has had a lot of people playing over and over
again to get their fastest runs. The Normal level pack includes everything Y:
The Game has to offer on release. Featuring easier yet more complex levels
than classic mode, it is very fun to play and has a lot of room for
speedrunning. The Torture level pack has one purpose: short yet incredibly
difficult levels. The beta testers took multiple hours to beat one level in
torture mode after mastering the rest of the game, and it was a true event for
the entire team when they beat it. Torture mode is for people who feel they
have mastered the physics of Y: The Game and truly want a barely possible
challenged.
There is also a fully featured level editor I have spent way too much time
making, so you and all of your friends can make and share levels to your
heart’s content. Every tool I used to make the levels in game are available in
the level editor, and as people suggest more features, they will be added in.
If you want a specific type of enemy, item, platform, or any other feature,
make sure you suggest it in the official discord server!