Minimum System Requirements | Recommended System Requirements | |
CPU | 2.0 GHz (2.2 GHz for Window Vista) | Intel Core 2 Duo E6400 2.13GHz / AMD Athlon 64 X2 Dual Core 4400+ |
CPU SPEED | 2.0 GHz (2.2 GHz for Window Vista) | 2.5 GHz |
VRAM | 128 MB | 320 MB |
RAM | 512 MB (1.0 GB for Windows Vista) | 1 GB |
OS | Windows XP/Vista | Windows XP/Vista |
Graphics Card | 128MB 3D 100% DirectX 9.0c compatible video card (DX9 min card - GeForce 6600 GT and above DX10 min card GeForce 8500 and above ) | nVidia GeForce 8800 GTS / AMD Radeon HD 2900 XT 512MB |
Direct X | 9.0c | DX 9 |
SOUND CARD | Yes | Yes |
HDD Space | 8 GB | 8 GB |
CD-ROM | DVD-ROM | DVD-ROM |
Game Analysis | World in Conflict does not offer base-building or resource gathering. Instead, players are given a pre-determined amount of in-game reinforcement points to buy units. When a unit is destroyed, the points used to purchase it are slowly filtered back to the player: thus reinforcements can be summoned to the fray. Tactical gameplay lacking base- and unit building is similar to real-time tactics (RTT) games, some of which feature intermittent reinforcements. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Note | Keybord and mouse | |
Optimization Score | 10 |
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World in Conflict Game Series [View World in Conflict Full Game Series]
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