Wings of Glory is one of the relatively few World War 1 flight simulators. It is played in 1st person, with 3rd person camera options and uses Origin’s RealSpace Engine. In the main campaign, players start as a fresh rookie pilot, newly transfered to England. Players can have conversations with other pilots,check the kill board for the entire squadron or commence the next mission. Missions begin with a briefing explaining the objectives and then players are put in the front seat of their aircraft. They must take off, reach the appropriate waypoints, perform the objective and return home to land. All planes have a machine gun, of varying capacities , which fires in front of the plane. Some planes are also able to carry bombs. There is no radar or other detection method on the planes, so players must be alert to oncoming enemies.
Game Analysis | Wings of Glory is a World War I combat flight simulator video game for the PC DOS, developed by Origin Systems and published by Electronic Arts in 1994. The game uses Origin's custom made RealSpace engine, which was first used in their earlier flight simulator, Strike Commander.The player begins the game as a novice newly arrived in England,and must take part in numerous missions, which involve taking off, completing certain objectives, then returning to base. The various planes that can be piloted are realistic for the time period; the starting plane is a lowly Sopwith Pup, though more advanced planes become available as the game progresses. Each plane has its own machine gun and some are able to drop bombs. The gameplay is primarily in first-person with an option to switch to third-person.In addition to the main campaign, there is a Gauntlet mode where the objective is to survive as long as possible against a constant wave of enemies. | |
High FPS | 0 FPS ( GTX 1060 ) | |
Optimization Score | 10 |
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