Summary
In Windscape you play as a young girl living on your parents’ farm, set in a lovely world made up of floating islands in the sky. As you discover the world you learn that something has gone terribly wrong – islands are breaking apart and falling from the sky! It’s up to you to discover the evil that is threatening the universe of Windscape.
In Windscape you play as a young girl living on your parents’ farm, set in a lovely world made up of floating islands in the sky. As you discover the world you learn that something has gone terribly wrong – islands are breaking apart and falling from the sky! It’s up to you to discover the evil that is threatening the universe of Windscape.
Hi, my name is Dennis and I am the creator of Windscape, a first-person exploration adventure. Instead of just letting you read a boring game description, please allow me to share my vision of the game I am creating. Hopefully you will like what I am working on.
Ever since my childhood I was a huge fan of the Zelda series of games, Golden Axe Warrior, Secret of Mana and games in which let you explore a vivid world without time pressures and a too restrictive storyline. Over the past year and a half I’ve been working on my vision of a modern exploration adventure, combining it with my fondness for modern crafting and sandbox games.
In Windscape you play as a young girl living on your parents’ farm, set in a lovely world made up of floating islands in the sky. As you discover the world you learn that something has gone terribly wrong – islands are breaking apart and falling from the sky! It’s up to you to discover the evil that is threatening the universe of Windscape.
As you travel the world(s) you will gather valuable resources allowing you to craft a plethora of items such as weapons, shields, potions, magical spells and much more. Some items will be just for fun while others are a necessity for your survival.
You will meet peaceful NPCs and vicious monsters both on the surface of each island as well as in the dungeons and lairs you uncover along your journey. While I want the islands to work in a non-linear manner, I have decided to make the dungeons more puzzle and combat driven – each with its own style and atmosphere.
Windscape will feature tactical fights against larger bosses such as ghosts, ogres and dragons. Of course, there are many valuable items to loot too.
What I don’t want Windscape to be? A stats-driven RPG, a terraforming sandbox game or a first-person action game. This is why I am asking for your support. I’m building this game for the community and hopefully with the community. I feel your feedback is really needed to match my vision with the high standards you, the players, demand. Because of this I have chosen to go into Early Access, hoping to make great friends and build a community which shares my vision and aids me on my development quest…
Ever since my childhood I was a huge fan of the Zelda series of games, Golden Axe Warrior, Secret of Mana and games in which let you explore a vivid world without time pressures and a too restrictive storyline. Over the past year and a half I’ve been working on my vision of a modern exploration adventure, combining it with my fondness for modern crafting and sandbox games.
In Windscape you play as a young girl living on your parents’ farm, set in a lovely world made up of floating islands in the sky. As you discover the world you learn that something has gone terribly wrong – islands are breaking apart and falling from the sky! It’s up to you to discover the evil that is threatening the universe of Windscape.
As you travel the world(s) you will gather valuable resources allowing you to craft a plethora of items such as weapons, shields, potions, magical spells and much more. Some items will be just for fun while others are a necessity for your survival.
You will meet peaceful NPCs and vicious monsters both on the surface of each island as well as in the dungeons and lairs you uncover along your journey. While I want the islands to work in a non-linear manner, I have decided to make the dungeons more puzzle and combat driven – each with its own style and atmosphere.
Windscape will feature tactical fights against larger bosses such as ghosts, ogres and dragons. Of course, there are many valuable items to loot too.
What I don’t want Windscape to be? A stats-driven RPG, a terraforming sandbox game or a first-person action game. This is why I am asking for your support. I’m building this game for the community and hopefully with the community. I feel your feedback is really needed to match my vision with the high standards you, the players, demand. Because of this I have chosen to go into Early Access, hoping to make great friends and build a community which shares my vision and aids me on my development quest…
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel i3 or AMD equivalent | Intel i5, 4 x 2.6 GHz or AMD equivalent |
VRAM | 1024 MB | 1024 MB |
RAM | 4 GB RAM | 4 GB RAM |
OS | Windows 7/8/10 | Windows 7/8/10 |
Graphics Card | NVIDIA GeForce GTX 480 or ATI Radeon HD 5850 | NVIDIA GeForce GTX 480 or ATI Radeon HD 5850 |
Direct X | 10 | 11 |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 2 GB available space | 2 GB available space |
Game Analysis | Provided that you have at least an NVIDIA GeForce 510 graphics card you can play the game. But, according to the developers the recommended graphics card is an ATI Radeon HD 5850. You will need at least 2 GB of free disk space to install Windscape. Windscape system requirements state that you will need at least 4 GB of RAM. An Intel Core i3-530 CPU is required at a minimum to run Windscape. Whereas, an Intel Core i5-650 is recommended in order to run it. Windscape will run on PC system with Windows 7/8/10 and upwards. |
Overview
Release Dates
2019-Mar-27 - Xbox One - Worldwide
2016-Sep-01 - Pc (microsoft windows) - Worldwide
2019-Mar-27 - Nintendo Switch - Worldwide
2016-Mar-01 - Mac - Worldwide
2016-Mar-01 - Linux - Worldwide
2016-Mar-01 - XONE - Worldwide
2016-Mar-01 - PS4 - Worldwide
2016-Mar-01 - WiiU - Worldwide
2019-Dec-01 - PlayStation 4 - Worldwide
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