William Wobbler
In this game, players control William Wobbler, whose object is to collect ten
clues that are scattered through various caverns. To accomplish this task,
players need to pass several barriers and puzzles. William’s movement is
controlled by joystick, with the fire button for jumping.
Players begin on the surface of an alien planet dotted with craters that are
used as entrances into the caverns. Collecting clues is not an easy task as a
number of puzzles need to be solved and barriers to be overcome. William’s
inventory can be accessed with the [I] key, and it currently shows what object
that he is holding. When an object needs to be used, it appears in William’s
hand and the process of using an object is automatic.
Several obstacles including snakes, flying objects, and droids need to be
dealt with. Snakes can be avoided by jumping over them and flying objects can
be ducked under. One of the caverns has no droid and a Glowing Orb. When this
is collected, any droid that William approaches is destroyed as the Orb
materializes. Other objects need to be collected , but at most times, William
needs to be in possession of a certain object before he can collect another.
William Wobbler formed the basis of a competition around its time, in which
a competition disk is supplied with the game. The idea was for the player to
complete the game so that a special file is saved to the competition disk,
then the disk was then sent to Wizard Developments. A prize was offered for
the first player to complete the game.
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