Summary
Wheels on Fire
## Description
WoF is probably the first commercial 3D racing game on the Amiga to use a
voxel landscape, the kind of technology first made famous by Comanche on the
PC. The undulating landscape is made up of chunky voxels. The cars themselves
and objects such as trees are 3D rendered bitmaps. Polygon objects making up
the rest of the screen.
You have the option of running practice laps or taking part in the 15-course
championship. Weather conditions are varied. Between rounds, you can tune up
your car. You can save and resume your career to disk.
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