War in Russia
War in Russia is an operation level (division/corps) wargame played in
turns (representing a week) on a hex grid map (each 50 miles wide), simulating
the Axis vs. Soviets clash on the Eastern Front of the Second World War. The
campaigns included are Operation Barbarossa (1941), Fall Blau (1942) and
Operation Zitadelle (1943). Apart from the two player mode, the single player
option is available, however only from the German side.
The game takes into account the factors of experience, fatigue, supply, harsh
weather and rugged terrain. New units (infantry, armor) may be built in the
cities, their strength is shown in point value – battle worn units need
replacements. Soviet side will receive Lend-Lease support, while German supply
lines will be sabotaged by partisans.
The winner is declared using a system of victory points, yet the game may end
earlier when the key cities are captured by a given side.
The game was later remade for PC using updated Second Front engine.