Summary
## Description
In _Walketh_ , the player wakes up in a dungeon and needs to find the exit.
The problem is that the dungeon is dark and the player does not have light
available. This translates to a pitch black screen with no visuals. After
pressing one of four direction buttons, the player character moves – at least
if there is no wall in the way. This has to be determined by listening to the
sound effects.
After reaching a new place, the player can use the one action button which
then may result in finding treasures, keys or a hidden passage. Sometimes a
monster is found which needs to be defeated by pressing the action button fast
before it can kill the hero. The results of using the action button are shown
in text form.
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