Void War
Void War is a single-player 3D, First-Person Space Dogfight action game for
Windows PCs. The player may fly any of six starfighters in a space arenas
called “Void Points” bounded by pylons that pull fighters back into the battle
should they stray to far from the action. Void War’s action includes
Newtonian-style physics and elements such as gravitational pulls (in a nod to
the great-grandaddy of computer games, “Spacewar”).
Besides the usual laser-style weaponry, Void War ships include guided missiles
that usually have a debilitating effect on other ships, rather than strictly
doing damage. This means that players will rarely be able to rely upon
missiles alone, but must use their gunnery skills to secure a win. All ships
include a “special ability”, including the ability to use ‘hyperspace’ to
randomly warp to a new location, or surround the ship with a shield that
grants near-invulnerability for a short time, or to drain a nearby enemy’s
power.
Void War includes a single-player campaign mode that takes the player through
a series of missions through bizarre deep-space phenomena, fighting waves of
enemies and unique “boss” ships. There is also a “free-for-all” single-player
mode that is simply a deathmatch-style space brawl. Finally, there are free-
for-all and team-based multiplayer modes that allow players to fight with or
against each other in LAN or Internet play.
Minimum System Requirements | ||
CPU | Intel Pentium III | |
VRAM | 16 MB | |
RAM | 128 MB | |
OS | Windows 98 | |
Direct X | DirectX 8.1 | |
SOUND CARD | OpenAL |
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