Summary
Velcro Mind
## Description
In one of our more original game concepts, the player here controls the
movements of a disc with their mouse. The disc is divided into four quarters,
each a different colour, identifying with balls of four various colours
zooming around the playfield and four differently-coloured wall-mounted hands
grasping out, waiting for the player to deliver a ball of the appropriate
colour. In order to ensnare a ball (as though they were complementary sides of
a velcro connection), the player must rotate the disc using the mouse buttons
to ensure that the side facing the ball is of the same colour as the ball
itself when they connect. Colour-mismatched connections result in taking a
hit; after twelve such failures, the game is over.
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