Summary
## Description
This is a computer adaptation of a stateless gamebook first published
pseudonymously in early 1982, #2 in the _Which Way Books_ series. As in its
original book form, the gameplay here involves reading text passages and
selecting from options presented at the end of them — basic hyperfiction with
no random elements or player stats. This story involves a visit to a movie
studio where a SFX malfunction somehow brings the films in production into
real life, plunging the readers into horror, espionage and/or sci-fi
situations.
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