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The Unfolding Engine: Paint a Game is a new paradigm of Open World 2.5D game making software. That allows you to make the content of your game while you are playing it! The entire software is designed around allowing you to make and share worlds, share tools, and levels. All in real time.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core 2 Duo E8400 | 2.4ghz |
RAM | 2 GB RAM | 4 GB RAM |
OS | Windows XP, Vista, 7, or later. | Windows XP, Vista, 7, or later. |
Graphics Card | A DirectX 9 (or later) compatible graphics card | NVIDIA GeForce 510 |
SOUND CARD | DirectX 9 compatible sound card | |
HDD Space | 500 MB available space | Unknown |
Game Analysis | The Unfolding Engine: Paint a Game system requirements state that you will need at least 2 GB of RAM. If possible, make sure your have 4 GB of RAM in order to run The Unfolding Engine: Paint a Game to its full potential. The cheapest graphics card you can play it on is an NVIDIA GeForce 6200. Futhermore, an NVIDIA GeForce 510 is recommended in order to run The Unfolding Engine: Paint a Game with the highest settings. To play The Unfolding Engine: Paint a Game you will need a minimum CPU equivalent to an Intel Core 2 Duo E8400. Whereas, an Intel Pentium 4 2.40GHz is recommended in order to run it. In terms of game file size, you will need at least 500 MB of free disk space available. The Unfolding Engine: Paint a Game will run on PC system with Windows XP, Vista, 7, or later. and upwards. |