A small child falls into the Underground, where monsters have long been banished by humans and are hunting every human that they find. The player controls the child as they try to make it back to the Surface through hostile environments, all the while killing or sparing the monsters they encounter along the way through a turn-based combat system with bullet hell elements and other unconventional game mechanics.
features:
Undertale Key Features:
1, Killing is unnecessary: negotiate out of danger using the unique battle system.
2, Time your attacks for extra damage, then dodge enemy attacks in a style reminiscent of top-down shooters.
3, Original art and soundtrack brimming with personality.
4, Soulful, character-rich story with an emphasis on humor.
5, Created mostly by one person.
6, Become friends with all of the bosses!
7, At least 5 dogs.
8, You can date a skeleton.
9, Hmmm… now there are 6 dogs…?
10, Maybe you won’t want to date the skeleton.
11, I thought I found a 7th dog, but it was actually just the 3rd dog.
12, If you play this game, can you count the dogs for me…? I’m not good at it.
"A long time ago, two races ruled peacefully over the Earth: HUMANS and MONSTERS. One day, a terrible war broke out between the two races. After a long battle, the humans were victorious. They sealed the monsters underground with a magical spell.
In the year 201X, a small child scales Mt. Ebott. It is said that those who climb the mountain never return.
Seeking refuge from the rainy weather, the child enters a cave and discovers an enormous hole.
Moving closer to get a better look... the child falls in.
Now, our story begins."
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Celeron 1.66GHz / AMD Sempron 2200+ | Intel Celeron 2.0GHz / AMD Sempron 3000+ |
CPU SPEED | 2.0 GHz+ | |
VRAM | 128 MB | 512 MB |
RAM | 2 GB | 3 GB |
OS | Win Xp 32 | Win Xp 32 |
Graphics Card | nVidia GeForce 6800 Series 128MB / AMD Radeon X1650 GT | nVidia GeForce 210 / AMD Mobility Radeon HD 5450 |
Direct X | DX 9 | DX 9 |
HDD Space | 200 MB | 200 MB |
Game Analysis | In this RPG, you don't have to kill anyone. Each enemy can be "defeated" nonviolently. Dance with a slime. Pet a dog. Whisper your favourite secret to a knight. Or, ignore this choice and rain destruction upon your foes. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
Minimum System Requirements | Recommended System Requirements | |
RAM | 2 GB RAM | 4 GB RAM |
OS | Mac OS X | Mac OS X |
HDD Space | 200 MB available space | 200 MB available space |
Minimum System Requirements | Recommended System Requirements | |
CPU | 2GHz+ | |
RAM | 2 GB RAM | 2 GB RAM |
OS | If you can run other games on Steam, it's probably OK | Ubuntu 14+ |
HDD Space | 200 MB available space | 200 MB available space |
-Revolutionary gameplay system, where you don't need to fight monsters to win.
-A lot of moments that break the forth barrier (Specially the final battle, that was trully genious of Toby Fox)
-A great sountrack, with a lot of varieties and no musics with loops.
-Irritating characters (Except for Toriel and Flowey), specially because everybody looks like they loved them. But they are too irritating, and not funny or charismatic.
-Too much dialogues (Specially from characters. OKAY, I UNDERSTOOD the joke or steriotype of the character the first time you showed it)
-Bad history (It's decent. But when you bring a lot of expectation to it, because of the fanbase, it becomes worse than it is).
Undertale is a good game (A solid 8), but not a GREAT game. I really thought about uninstalling it a lot of times when i was playing, but i wanted to make this review.
Characters- zany, dark, and full of memorable one liners. Extremely nuanced and wholly memorable all around.
Originality- while the initial conceit of the story may seem trite, overall the narrative expands upon and moves towards areas other JRPG's and even other games never find their way to.
Display- despite the rudimentary design choices, the types of clever and unexpected ways the game manipulates the simple designs is nothing short of astounding.
Music- every single musical track in this game is, hands down, worthy of praise. Some tracks even go beyond that into pure magic- an unreal feat given the limited use of instruments in general.
Innovation- this game truly looks at the "box" that most JRPG tropes fall into, spins the box around, and flat out blows it up into a million pieces through myriad choices in game design that border on the Kojima realm.
All I can say about this game is WOOOOW- this game truly is more than what it appears on the outside. The music was amazing, the quest while straightforward had DEEP meaning behind it, totally blew away most of the conventions of Old School RPG’s and even improved upon some aspects. Granted, I played this on the “True Pacifist” route which gives the BEST ending of the game, and I even like that when I didn’t quite get the good ending it made it REALLY easy to go back and finish it. I’m stunned how much I like this game overall. I would give it a 10, if only if was a LITTLE longer and deeper in terms of gameplay, but otherwise this thing is a near masterpiece.
Score Breakdown
“The Tale”
Story- 9
Pacing- 8
Characters- 10
Originality- 10
Linearity- 7
Length- 9
Epicness- 9
“The Presentation”
Visuals- 7
Display- 10
Music- 10
Sound FX- 9
“The Mechanics”
Ease of Use- 9
Innovation- 10
Replayability- 8
Battle system
NPCs
Characters
Story
My only gripe is that the protagonist is silent... It is difficult to relate to if you don't talk.
Game of the year 2015
Maybe best game ever like you haven’t heard this said before. Anyway I played this only recently this summer. I knew about the hype, I had even bought the game, but I hadn’t picked it up. It took me a while to get into it even when I started playing it. Second play through (First play through I didn’t even complete it) in the middle of it I got sucked into the game.
When a game has a good story the game itself isn’t so engaging, but this is an exception. The battle system is something amazing, it made turn based battle fun and unique, not like in Final Fantasy where it is mostly repetitive and boring.
But it shines with story, I like almost every character. And for a first time in a RPG I cared about the NPCs which is also an achievement.
Music is also great. About 10 songs stuck in my head from the soundtrack.
It’s a story about determination, forgiveness and friendship.
Conclusion: Took me sometime to get hooked into, but when I did I loved it for it story and engaging battles
Okay, enough with the odd call backs.
Here’s the deal. You probably saw those kind of reviews tons of times, so I’ll make it straight:
You want to play the most interesting indie in the recent years?
See for yourself why the VGAs adwards make no sense?
Perhaps you are kind of tired of JRPGs and you want to see something… different?
Or maybe play something with a very good OST?
Then congratulations, I think you are in the right place. Let’s see if the Undertale story fits you, though…
Are linear, but well-explained stories for you?
Do you like the flavour of a classic story? (You know, you end up in a random place: get out. Videogame-y enough for me).
Do you like stories with a lot of humor?
Do you like stories with a lot of drama?
Or, perhaps, you would like a story with some shades of horror?
If any of the answers is yes, then you should definetly check Undertale.