Summary
Unbound
Unbound enables players to make 3D things in a new and fun way: With Friends. Jam on new ideas in the same VR space then work on articulate sculpts together. With the ability to export to your favorite tools and to 3D print. This is the beginning of Unbound Early Access.
Unbound encourages playful creation using virtual reality gear with tracked controllers, while enabling two creators to collaborate in real time in the same space, on the same 3D objects.
The initial Early Access launch includes:
Invite friends into the space and play or work together over the internet.
Our models can uniquely represent organic shapes as well as more mechanical, CAD-like objects.
Unbound is built to go beyond the modelling of a single object. Like a game engine, Unbound can have thousands of objects in a scene. And every thing is always changeable.
Unbound models are tiny when you save them. This makes sharing a model over the network and bringing them into a collaborative space pretty much instantaneous.
Mix materials as you craft, sculpt or spay paint on models. The volume and surface of creators edits are stored internally, for use during saves.
Creators have the ability to export mesh models from Unbound’s volumetric format. Take your models with you and continue using your favorite tools, whether it’s game development, rendering or 3D printing.
Unbound encourages playful creation using virtual reality gear with tracked controllers, while enabling two creators to collaborate in real time in the same space, on the same 3D objects.
The initial Early Access launch includes:
Invite friends into the space and play or work together over the internet.
Our models can uniquely represent organic shapes as well as more mechanical, CAD-like objects.
Unbound is built to go beyond the modelling of a single object. Like a game engine, Unbound can have thousands of objects in a scene. And every thing is always changeable.
Unbound models are tiny when you save them. This makes sharing a model over the network and bringing them into a collaborative space pretty much instantaneous.
Mix materials as you craft, sculpt or spay paint on models. The volume and surface of creators edits are stored internally, for use during saves.
Creators have the ability to export mesh models from Unbound’s volumetric format. Take your models with you and continue using your favorite tools, whether it’s game development, rendering or 3D printing.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core 2 Duo E8400 | Intel Core 2 Duo E8400 |
RAM | 8 GB RAM | 8 GB RAM |
OS | Windows 7, 8, 10 (64-Bit) | Windows 7, 8, 10 (64-Bit) |
Graphics Card | NVIDIA GTX 980 | NVIDIA GTX 1070 |
HDD Space | Unknown | Unknown |
Game Analysis | Provided that you have at least an NVIDIA GeForce GTX 980 graphics card you can play the game. But, according to the developers the recommended graphics card is an NVIDIA GeForce GTX 1070. To play Unbound you will need a minimum CPU equivalent to an Intel Core 2 Duo E8400. Unbound system requirements state that you will need at least 8 GB of RAM. Unbound will run on PC system with Windows 7, 8, 10 (64-Bit) and upwards. |
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