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A party-based RPG in a hand-drawn environment, representing a fantasy setting based on Slavic mythology and folk tales. Tactical combat with simultaneous planning of character actions, designed specifically to improve upon the slow, turn-based gameplay, especially when playing in multiplayer.
## About This Game
Tribal is a role-playing game featuring traditional CRPG experience with a
tactical combat system, where characters plan their actions simultaneously, as
the world takes turns. The story-focused gameplay of Tribal is based around
the idea of continuous development of the storyline and the World events that
regularly influence the ever-changing fantasy world of Rodinia. The latter is
fashioned after Slavic mythology and folk tales. Our collective effort is
directed towards delivery of a highly interactive and detailed world with a
high degree of player freedom and choice-driven events, where people can also
play with their friends, socialize and make friends and enemies.
## Gameplay
The game consists of a hexagonal 2D world map and many isometric, handcrafted,
as well as procedurally generated locations. Event-driven narrative will allow
you to travel freely through the world, find places of interest, trade and
explore the vast world of Rodinia. When you enter a place of interest or get
attacked by an enemy encounter, you’ll find yourself in one of isometric
locations, where you can interact with the game world on a more detailed
level.
## Features
* The game’s lore is inspired by George R.R. Martin’s “Game of Thrones” series. Events take place in a rather unusual Slavic-like environment, enriched with Slavic mythology, folk tales, traditions and real historical events.
* Tactical gameplay, where players plan actions of all their characters simultaneously, while the world is taking turns during the combat. No need to wait for all your friends and enemies, while they’re taking their turns.
* Co-op mode available. Play together with friends.
* Instance based open world with event-driven gameplay, where your choices do matter.
* Unique art style in isometric perspective, aimed to re-create and improve the style of isometric games from the 90s.