In this 2D arcade game, your body is the weapon. Shoot the tri out of yourself and recall it back to you to take out a constant onslaught of rogue polygons. Unlock all the tri modifiers and get as high of a score as possible!
## About This Game
tri.About(”
tri.Attack(); is a 2D arcade game with a theme inspired by classic Atari-era
entertainment. As the player, you control a single tri with unique powers
compared to other polygons. The tri has the ability to shoot out of your body.
Once shot out, the tri can recall back to yourself. This boomerang-like tri
serves as your weapon, which you need to use to defeat enemy polygons.
Several different enemies exist in the game, each giving different amounts of
points. The score gained increases for each enemy defeated with a single shot
of your tri. Attempt to get as high of a score as possible, unlocking all of
the tri variants as you play!
## Tri Types
Normal:
Your first tri! This tri has a great size and will move straight in the
direction that you shoot it in.
Triple:
They’re smaller, but there are three of them! The tris will go in three
separate directions of the player. The player can shoot out again once all of
the three tris are recalled.
Follow:
This tri has homing properties to it, constantly following your cursor, with
the caveat that the time for it to automatically recall to the player is less
than other tri types.
Sponge:
Bigger is better. The tri will start out at a somewhat smaller size, but will
increase its size for each enemy that it hits. The size of the tri resets once
it is recalled.
More tri types to come!
tri.Attack(); is designed and programmed by Demmy Mangusso.
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Minimum System Requirements | ||
OS | Windows 7 | |
Graphics Card | Anything that's not a toaster | |
HDD Space | 75 MB available space |