Treasure Masters, Inc.
Jack Jones disappears while flying over the Pacific Ocean, and his grandson
Gordon inherits the relic hunting family business. Gordon must find out what
happened to his grandfather while searching for lost treasures around the
globe.
_Treasure Masters, Inc._ is a hidden object game with adventure elements. As
usual, the main objective is to find and click all the objects on the screen
from a list at the bottom (that sometimes contains their names, sometimes
their silhouettes).
When the cursor hovers over an interactive part of the scenery, it changes
into a hand that opens doors, drawers, blinds, and performs other similar
actions. Sometimes the required objects are concealed inside a container, like
a refrigerator or a cabinet. The cursor transforms into a magnifying glass
when passing over a part of the screen that can be zoomed in. Some of the
objects are stored in the inventory to be used later. The cursor becomes a
briefcase when over a puzzle that requires the use of one of the inventory
items.
Each chapter (comprised of several screens) starts with a certain number of
hints. Extra hints can be bought with coins collected on the locations. The
price of each hint is three coins.
The game has two modes. In timed mode, there’s a time limit to complete each
chapter. Relaxed mode doesn’t have a timer, but each wrong click makes the
screen dimmer and dimmer until it is completely black. The player has to wait
some time until the location is visible again.
Minimum System Requirements | ||
CPU | Intel Pentium III | |
VRAM | 32 MB | |
RAM | 256 MB | |
OS | Windows 2000 | |
Direct X | DirectX 8.0 |