Train Fever is a railroad-focused business simulation game. In other words, it’s a modern-day Transport Tycoon with procedural content and a sophisticated city simulation.
It’s the year 1850, and there are great times ahead! Establish a transport company and be its manager. Build infrastructure such as railways and stations, purchase transportation vehicles and manage lines. Fulfil the people’s needs and watch cities evolve dynamically. Train Fever runs on an engine specifically developed for this game. The engine has a great innovative scope and is specialized in procedural content and urban simulation. A key point is the fact that there is no grid that game objects have to be aligned to, allowing for a great degree of freedom.
It’s the year 1850, and there are great times ahead! Establish a transport company and be its manager. Build infrastructure such as railways and stations, purchase transportation vehicles and manage lines. Fulfil the people’s needs and watch cities evolve dynamically. Train Fever runs on an engine specifically developed for this game. The engine has a great innovative scope and is specialized in procedural content and urban simulation. A key point is the fact that there is no grid that game objects have to be aligned to, allowing for a great degree of freedom.
It’s the year 1850, and there are great times ahead! Establish a transport company and be its manager. Build infrastructure such as railways and stations, purchase transportation vehicles and manage lines. Fulfill the people’s needs and watch cities evolve dynamically.
Train Fever runs on an engine specifically developed for this game. The engine has a great innovative scope and is specialized in procedural content and urban simulation. A key point is the fact that there is no grid that game objects have to be aligned to, allowing for a great degree of freedom.
Features
Train Fever Key Features:
1, Randomly generated, modifiable terrain with realistic dimensions
2, Advanced passenger simulation
3, Dynamically simulated urban development
4, Procedurally generated buildings
5, No grid – that is, the game world is not limited to 90 (or 45) degree angles
6, Vehicles from more than 150 years of transportation history
7, Passenger and freight transport
8, Achievements and experience points
9, Detailed 3D graphics
10, Freely adjustable zoom factor
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core 2 Duo E4600 2.4GHz / AMD Athlon 64 X2 Dual Core 4600+ | Intel Core 2 Duo E6850 3.0GHz / AMD Athlon 64 X2 Dual Core 5800+ |
VRAM | 128 MB | 1 GB |
RAM | 2 GB | 4 GB |
OS | Win Xp 32 | Win 7 64 |
Graphics Card | nVidia GeForce 7500 LE / AMD Radeon X1050 | nVidia GeForce GTS 450 / AMD Radeon HD 6670 |
Direct X | DX 9 | DX 9 |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 2 GB | 2 GB |
Game Analysis | Train Fever is a business simulation game by Urban Games, funded 20 March 2012 via the crowdfunding platform Gambitious, for a total budget of €300 000. The game is heavily inspired from other transport simulation games, such as Transport Tycoon, Railroad Tycoon and OpenTTD; and, to a lesser extent, Cities in Motion. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
Minimum System Requirements | ||
CPU | Intel Core 2 Duo | |
RAM | 2 GB RAM | |
OS | OS X 10.7.5 or higher (NVIDIA), OS X 10.8.5 or higher (ATI/AMD) | |
Graphics Card | Nvidia GeForce 8800 512 MB, ATI Radeon HD 3850 512 MB |
Minimum System Requirements | ||
CPU | Intel Core 2 Duo | |
RAM | 2 GB RAM | |
OS | Ubuntu 12.10 or higher (64-bit) | |
Graphics Card | Nvidia GeForce 8800 512 MB, ATI Radeon HD 3850 512 MB |
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