Summary
## Description
Originally created for WGD (Warwick Game Design) 48 hour competition _Traal_
is a short maze exploration game with horror element. The protagonist needs to
navigate a maze, (optionally) collect 11 scrolls and find the exit. The maze
is populated by monsters, and each time the protagonist sees them (his line of
sight is visible at all times), he runs away in fear, often to his doom. The
game is played room-by-room, and each room is a puzzle of avoiding monsters
and getting to the exit. Later on an item is acquired that makes the
protagonist close his eyes at will and navigate the maze blindfolded. An
extended ending is unlocked if the player collects all the scrolls and reaches
the exit.
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