Tower & Shaft was developed by Aruze Corp., Released in 2003
Other Informations:
Seta Aleck64 hardware
CPU : R4300i @ 93.75 MHz
Co-Processor : 64-bit RISC processor @ 62.5 MHz, RCP SP (Sound and Graphics Processor), and DP (Pixel Drawing Processor)
Sound : 16 bit stereo, 44.1Khz; ADPCM sound compression, up to 100PCM channels
RAM : Rambus D-RAM 36 Mbits
Res : 256 X 224 – 640 X 480
Colours : 16.8 million colors, 32-Bit RGBA, Pixel Color Frames Buffer Support & 21-Bit color video output, out of a 16.8 million color palette it can display 32,000 on screen colors at once.
Graphic Effects : Z-Buffering, Anti-aliasing, texture-mapping, fog, transparency, Ray-Tracing, Gouraud shading, (Featuring: Tri-Linear filtered mip-map interpolation, Perspective correction, Environment mapping)
Released in November 2003.
– PORTS –
* CONSOLES:
Nintendo GameBoy Advance (200?)
- Euphoria: Supreme Mechanics
- Fallout 76 Tricentennial Pack
- A Hole In Space
- A hermit crab is finding a house
- A Calm Memory Game
- A Day
- Gunbuds
- HeroRun
- Surprise Mechanic: The Gaming Trivia
- (Early Access Optional) Dudes on a Map: Game Master
- Lucid Cycle
- Nest Lander
- My Universe – School Teacher
- //TODO: today Original Soundtrack
- A Conversation With Mister Rabbit