A brain-melting multi-tasking eye-hand coordination game. Use all kinds of weird machines and react quickly to throw delicious food to demanding customers! That’s totally convenient! Playable with only 4 buttons in more than 75 levels.
## About This Game
In a small town filled with restaurants, the waiting time for people to get
food is way too long. The answer? A conveyor belt, a set of weird machines and
a skillful operator to make everything work. That’s totally convenient!
## BRAIN-MELTING MULTI-TASKING EYE-HAND COORDINATION
Playable with only 4 buttons, you are in charge of controlling a set of
machines attached to a conveyor belt and your goal is to make use of them at
the right time to feed the customers. Keep an eye on the timer, the orders,
the clients, the dishes… Don’t worry if you fail your first attempt, you can
always retry later to improve your score.
## SHORT SESSIONS OF FAST PACED GAMEPLAY
In each level, you have 45 seconds to fulfill as much orders as possible. The
conveyor belt who brings the food won’t slow down, so your brain has to speed
up in order to give every customers their dish of choice! Demanding and hungry
clients will rate the restaurants based on your performances, so do your best
to help them get the best rating possible.
## EACH MECHANIC BRINGS A NEW CHALLENGE
Mechanics that seem easy at first sight might reveal themselves as more
difficult than you expected. As you progress through the city, you will
discover new restaurants and new ingenious machines to feed the clients as
quickly as possible. However, each machine work differently and you will have
to stay focus to satisfy the customers. With more than 75 differents levels,
your nerves, your logic and your reflexes will be put to the test in many
different ways.
## CONTENT AND QUALITY : WHAT TO EXPECT
\- A simple but enjoyable game, made with love with our humble skills
\- Lots of short levels that you can replay for the fun of it or to improve
your score
\- Low poly graphics with funny homemade animations
\- A focus on a quality experience, the game will be updated until customers
are happy
\- The pleasure of supporting the first commercial game of a gamedev π