Total War: WARHAMMER 2 The Prophet and The Warlock
to play.
## About This Content
The Prophet & The Warlock is the latest Lords Pack for Total War: WARHAMMER
II. Introducing two rival Legendary Lords from the world of Warhammer Fantasy
Battles, each with their own objectives, mechanics, units and playstyle, for
use in both the Eye of the Vortex and Mortal Empires campaigns, and
custom/multiplayer battles.
* Two powerful new Legendary Lords with new quest-chains, legendary items and skills trees
* Play as Clan Skryre (Skaven) or the Cult of Sotek (Lizardmen) with unique new campaign mechanics
* Two new additional Lord types
* Nine new battlefield units and variants including the bullet-spewing Ratling Gun Weapon Teams and the fearsome Ripperdactyls
* Unleash ultimate devastation with the Clan Skryre Doomrocket, or summon an aspect of the very serpent god himself into battle with the Invocation of Sotek!
* New Regiments of Renown to unlock, recruit and field
Background
The great serpent-god Sotek may sleep, but Tehenauin – his most devoted
prophet – does not. The time has come for the foul Skaven to pay the butcher’s
bill for their plague-spreading acts, and pay they will – with their very
lives! Tehenauin marshals his fellow Red-Crested Skinks: there will be a
sacrifice. A vast, crimson sacrifice. Only when the temple-city altars are
drenched with Skaven blood will the serpent god become manifest and enact his
divine wrath…
But the Skaven do not sit idly by while Tehenauin plans his crusade. Scenting
great Warpstone deposits in the jungles of Lustria, the arch Warlock-Engineer
Ikit Claw has claimed The Star Tower in the name of Clan Skryre: a staging-
post from which to delve deep into the continental interior. With the
Forbidden Workshop at his disposal, Ikit Claw will bend the raw stuff of chaos
to his twisted designs, forging ever-more ingenious and cataclysmic weapons…
and placing the Warlock-Engineer on a collision course with the Prophet of
Sotek!
## New Legendary Lords and Factions
## Ikit Claw, the Warlock Engineer (Skaven, Clan Skryre)
Ikit Claw – like all of Skavenkind – is naturally suspicious, untrusting,
untrustworthy and treacherous. His aptitude for science and invention is
unrivalled, but as well as being the greatest Skaven Warlock Engineer of all
time, Ikit Claw has also developed an awesome command of the Winds of Magic.
His exceptional scientific knowledge and magical powers have made him
indispensable to the Council of Thirteen.
In his quest for destruction, Ikit seeks to realise his grandest design – the
mighty Doomsphere – and he will stop at nothing to unleash it upon the world…
Clan Skryre brings several unique faction features and mechanics to Total War:
WARHAMMER II:
Clan Skryre Forbidden Workshop
With access to the infamous Forbidden Workshop, Clan Skryre players can spend
resources to upgrade various units such as Doomwheels, Doom-flayers and
Weapons Teams with powerful new stat-boosts and attributes. As the player
upgrades in each category, they will unlock further ancillaries and,
eventually, new regiments of renown unique to the Forbidden workshop.
Workshop progress requires food and Warp Fuel, a new resource gathered after
battles. New research tiers in the Workshop may be unlocked by completing
unique missions. But the deadliest invention by far that the Workshop offers
is the Warpstorm Doomrocket.
Warpstorm Doomrockets
Doomrockets are outlandishly powerful weapons, deployed in battle as an Army
Ability. They are crafted in the Forbidden Workshop, and can be stockpiled for
use, though only one Doomrocket from the stockpile may be launched per battle.
Perhaps the most powerful weapon wielded by any of the Races of WARHAMMER II,
a single Doomrocket is capable of wiping out multiple units in a single
strike, sending dust and debris skywards in an incinerating mushroom-cloud!
Doomsphere
While the Under-Empire is a feature newly-available to Skaven factions (see
the Doomsayer Update Notes for more details), only Clan Skryre can build the
Doomsphere within the Under-Cities they establish. This immense Warpstone bomb
is powerful enough to completely destroy any settlement it is constructed
below.
Unique Lord – Warlock Master
The Warlock Master is a caster Lord who uses the Lore of Ruin in battle.
Warlock Masters have unique skills which grant further bonuses to Doom
Flayers, Doomwheels and Weapons Teams. They may be upgraded to ride a Doom
Flayer or Doomwheel in battle.
Unique Units
* Ratling Gun Weapons Team: Specialist anti-infantry gun teams bearing the rotating, rapid-fire Ratling Gun. Ratling Guns are heavy damage-dealers which also Supress their targets, slowing their movement.
* Warplock Jezzails: Long-range, armour-piercing sniper infantry. These sharpshooters have the highest-quality shields, and their projectiles confer the Shieldbreaker contact effect.
* Doom-Flayers: Smaller than the Doomwheel (and twice as messy!), Doom-Flayers are designed to punch through enemy lines and deal powerful armour-piercing damage.
Regiments of Renown
These unique, elite variants are unlocked for recruitment as Ikit Claw and his
Lords level up.
* Ikit’s Zzzzap-Zzzzap! (Warp Lightning Cannon): These arcane artillery pieces stun their enemies with the Zzzzap! Contact effect, increasing the target’s ability cooldown times.
* Clan Vulkn Tailslashers (Clanrats – Shields): Fiery vermin with high weapon-strength who deal flaming attacks, while being immune to the effects of flame-weapons themselves.
* Blightscab’s Plaguepack (Plague Monk Censer Bearers): Heed the word! Blightscab’s Plaguepack have the Demegoguery ability, granting the Immune to Psychology attribute to nearby friendly units.
* Teeth-Breakers (Ratling Gun Weapons Team): These sneaky shooters carry Concealment Bombs, granting them Stalk and Unspottable at a moment’s notice.
* Council Guard (Stormvermin – Halberds): Drilled in the protection of their masters, the Council Guard are unbreakable and have the Guardian ability.
* Natty Buboe’s Sharpshooters (Warplock Jezzails): The ultimate sniper crew, Natty Buboe’s Sharpshooters have both the Stalk and the Snipe abilities.
* Dwarf-Thing Menace (Doom-flayers): Perfect for scything through tough Dawi armour, the Dwarf-Thing Menace has the Sunder Armour contact effect and causes fear.
* Wheelz of Dooom (Doomwheel): Fires extra-powerful missiles which confer the Discourage contact effect on their target.
Five additional Regiments of Renown will become available upon completion of
key projects in the Forbidden Workshop. These units are only available in
campaign, not in custom and multiplayer battles:
* Warpfire’s Wheel (Doomwheel): An augmented Doomwheel with improved melee stats and the Regeneration attribute.
* Blackhole Flayers (Doom-Flayers): These enhanced Doom-Flayers have improved melee stats and cause Fear.
* The Doombringers (Warpfire Thrower Weapons Team): With increased melee stats and the Unbreakable attribute, this Warpfire Thrower Weapons Team can tar-pit other units in melee if attacked.
* Eye-Takers (Warplock Jezzails): Headshot! The Eye-Takers’ enhanced Jezzails deal increased damage and Blind their targets, reducing their accuracy, melee attack and melee defence.
* Death Dealers (Ratling Gun Weapons Team): The Ratling Gun perfected! These weapons teams fire their hails of bullets at longer range, dealing greater damage and with reduced reload times.
## Tehenhauin, Prophet of Sotek (Lizardmen, Cult of Sotek)
Tehenhauin, a Red Crested Skink, emerged as the charismatic Prophet of Sotek
after a devastating plague was spread across Lustria by Clan Pestilens. As he
led a migration out of the defiled city of Chaqua where the disease began, he
prophesised the coming of the Serpent-God and rallied the surviving population
of Lizardmen to join his counterattack. As Sotek’s cult grew, so too did the
Prophet’s following, and for many years Tehenhauin led his apostles to many
victories, slaughtering countless captives as sacrificial offerings in the
hope that their spilt blood would bring forth the Serpent-God himself.
The Cult of Sotek faction brings two new campaign mechanics to Total War:
WARHAMMER II:
Prophecy of Sotek
Tehenauin believes that with sufficient sacrifices, the serpent-god may yet
return, bringing salvation to the Lizardmen and the extermination of the
Skaven. Tehenauin will be issued with a series of unique missions, the
completion of which grants access to new forms of sacrifice. When performed,
these reward Tehenauin with unique banners, followers, powerful temporary
effects, Regiments of Renown and more.
Sacrifices to Sotek
As Tehenauin and his forces win battles against non-Lizardmen armies, they may
choose to mark any post-battle captives as Sacrificial Offerings. As the
offerings build, they may be spent on performing the sacrifices accessed by
the Prophecy of Sotek missions.
The ultimate sacrifice: Invocation of Sotek
The highest level of sacrifice grants Tehenauin the ability to evoke Sotek
himself, manifesting an aspect of the serpent-god in battle to deal
devastating damage to his foes.
Unique Lord: Red-Crested Skink Chief
Red-Crested Skink Chiefs are powerful melee-focussed Lords capable of leading
armies, with their own unique skills tree. They may be upgraded to ride a
Horned One, a Ripperdactyl, and later, a fearsome Ancient Stegadon.
Unique units
Tehenauin’s armies may recruit and field all-new battlefield units:
* Red Crested Skinks: Armed with great weapons, Red Crested Skinks deal armour-piercing damage. Moving at tremendous pace, they are well-equipped to swiftly outflank the enemy and strike from the side or rear.
* Salamander Hunting Pack: Powerful ranged-attack monsters that hurl fireballs, deal flaming attacks in melee and cause fear. Their high speed enables them to reposition swiftly in the field.
* Ancient Salamander: A vast and venerable Salamander that hurls huge fireballs, dealing high damage and making the target more vulnerable to further flame attacks. The Ancient Salamander also deals flaming attacks in melee and causes terror.
* Ripperdactyl Riders: Flying anti-infantry cavalry ridden by Skinks, dealing powerful armour-piercing damage in melee.
* Ancient Stegadon (Engine of the Gods): A variant of the mighty Stegadon mounted with the Engine of the Gods, which can use the Burning Alignment beam-attack, and the Portent of Warding to protect nearby friendly units.
* Bastiladon (Ark of Sotek): A Bastiladon mounted with the Ark of Sotek, able to summon a writhing vortex of poison-dealing serpents around itself in combat.
Regiments of renown
Tehenauin’s armies may field all-new Regiments of Renown. These are unlocked
for recruitment as the appropriate sacrifices are made to Sotek.
* The Thunderous One (Ancient Stegadon): Armed with the Judgement of Xacmac ability, The Thunderous One calls down bolts of lightning to strike enemies engaging it in melee.
* Star Chamber Guardians (Temple Guard): These venerable warriors have Expert Charge Defence, Magic Attacks, and the Guardian attributes.
* Colossadon Hunters (Ripperdactyl Riders): Expert monster-fighters, the Collossadon Hunters have the Bonus VS Large ability.
* Pop-Hopak Cohort (Cold One Spear-Riders): The Pop-Hopak Cohort do not have the Primal Instinct trait, and are gifted with both the Vanguard Deployment and Immune to psychology attributes.
* Legion of Chaqua (Saurus Spears): These legendary Saurus warriors have the Shield of Chaqua ability, granting significant missile resistance to nearby friendly units.
* The Umbral Tide (Salamander Hunting Pack): Tireless and stealthy, the Umbral Tide have both the Stalk and Perfect Vigour attributes.
* Cohort of Sotek (Red-Crested Skinks): Grizzled veterans, the Cohort of Sotek are unbreakable, and have the Refuse To Die ability, which temporarily halts their hitpoint loss in battle.
* Pahaux Sentinels (Terradon Riders): These agile winged warriors have the Dodge attribute, conferring 20% Physical Resistance, and drop Rocks of Sundering, temporarily reducing their target’s armour.
## Mature Content Description
The developers describe the content like this:
Gameplay consists of graphic and realistic-looking depictions of physical
conflict, weapons and depictions of human injury and death.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core 2 Duo 3.0Ghz | Intel Core i5-4570 3.20GHz |
VRAM | 1 GB | 4 GB |
RAM | 5 GB | 8 GB |
OS | Windows 7 64Bit | Windows 7 / 8 (8.1)/ 10 64Bit |
Graphics Card | NVIDIA GTX 460 1GB | AMD Radeon HD 5770 1GB | Intel HD4000 @720p | NVIDIA GeForce GTX 770 4GB | AMD Radeon R9 290X 4GB @1080p |
Direct X | Version 11 | Version 11 |
SOUND CARD | Yes | |
HDD Space | 60 GB | 60 GB |
Minimum System Requirements | ||
CPU | 2.0GHz Intel Core i5 or better | |
RAM | 8 GB RAM | |
OS | macOS 10.14 | |
Graphics Card | 2GB Nvidia 680MX, 2GB AMD R9 M290, 1.5GB Intel Iris Graphics 540 or better (see notes for more details) | |
HDD Space | 51 GB available space |
Minimum System Requirements | Recommended System Requirements | |
CPU | 3.4GHz Intel Core i3-4130 | 3.4 GHz Intel Core i7-4770 |
RAM | 8 GB RAM | 8 GB RAM |
OS | Ubuntu 18.04 64-bit | Ubuntu 18.04 64-bit |
Graphics Card | 2GB Nvidia GTX 680 or better, 2GB AMD R9 285 (GCN 3rd Gen) or better | 4GB Nvidia 970, 4GB AMD RX 480 |
HDD Space | 52 GB available space | 51 GB available space |