This content requires the base game Total War: THREE KINGDOMS on Steam in
order to play.
## About This Content
## Total War: THREE KINGDOMS – Eight Princes Chapter Pack
* New campaign set 100 years after the Three Kingdoms period began
* Eight new playable princes with substantially different playstyles…
* Supported by unique buildings, assignments and court options
* New elite units: pummel your foe with mighty cataphracts!
* Shape your faction development with four new alignments: Wealth, Spirit, Might, and Mind
* Key public order and faction-rank changes to reflect this unique conflict
The year is 291 CE, and a generation has passed since the tumultuous events of
the Three Kingdoms period began. Despite the tripartite division of power
which brought the conflict to a stalemate, and the brief unification of the
kingdoms under the Jin dynasty, civil war is no more than a heartbeat away.
For the Jin is a dynasty divided. Its many ruling princes are hungry for
greater power, each with ambitions – and methods – of their own. Eight stand
above all others… will they rally to their emperor and empress? Or carve a
legacy for themselves that will echo through the ages?
The Eight Princes Chapter Pack is set 100 years after the events of Total War:
THREE KINGDOMS, and features a new cast of playable factions led by the
foremost princes of the Jin Dynasty. These Eight Princes offer feature
substantially different campaign mechanics, focussing their playstyles in
fascinating and unique ways
## Playable princes
Each of the eight playable princes adhere to the five core character classes
of the base game, and have their own sets of campaign mechanics which strongly
focus their gameplay style.
Sima Yong: the shrewd defender
Class: Vanguard
Playstyle focus: defence and infrastructure
Unique units:
* Xianbei Horse Archers (harassers, high rate of fire and mobility)
* Xianbei Riders (shock cav, excellent charge bonuses)
Sima Yong has a particular focus on defence and infrastructure. All garrisoned
armies increase reserves and faction support, and help to decrease
construction costs in his settlements. His unique Military Security building
chain improves noble support, income from all sources, boosts prestige and
provides additional garrisons. His unique Military Supervision assignment
further boosts income from all sources, but at the cost of noble support.
Known for his talent at identifying capable people, Sima Yong has an increased
chance for Man Of The Hour events triggering after battles.
Sima Jiong: the imperious regent
Class: Commander
Playstyle focus: centralised government
Unique units:
* Qi Guardsmen (polearm infantry, good vs cav, excellent armour)
* Qi Crossbowmen (armoured crossbowmen, excellent vs armoured units)
Sima Jiong’s unique resource is Control, which increases noble support and
decreases corruption. Control is generated by the faction leader, and through
military successes, but is lost through military losses and the assignment of
ministers at court. To combat the latter and increase control, Sima Jiong has
a unique court action enabling him to cast out powerful characters from
ministerial positions.
Sima Jiong’s unique administration building chain generates further control
while reducing corruption, and his commanderies have access to a unique
Micromanage Commandery assignment, boosting income from all sources and
reducing corruption, at the cost of some control.
Sima Yue: the imperial overseer
Class: Sentinel
Playstyle focus: politics and internal government
Unique units:
* Xu Raiders (assault, shock infantry, good charge)
* Warriors of Xu (Frontline axe infantry, high health, good missile defence)
Sima Yue’s unique resource, Influence, decreases construction costs and time
and increases his faction’s research rate. It is generated through special
assignments in his commanderies, and lost through military defeats. It also
decays naturally over time.
His unique Labour economic building chain boosts population growth and reduces
construction costs. His court also features two unique ministerial positions:
the military emissary which reduces recruitment costs and enables the Military
Interference assignment, and the Provincial Advisor, which reduces corruption
and enables the Provincial Inspection assignment.
Sima Ai: the principled administrator
Class: Champion
Playstyle focus: internal development
Unique units:
* Infantry of Jing (polearm infantry, anti-cav, good morale and armour)
* Archers of Jing (excellent ranged damage, high ammunition)
Sima Ai’s unique resource is Reformation, which improves trade influence and
research speed, while reducing corruption. Reformation is generated by
settlement development, as Sima Ai’s unique Reformed Infrastructure trait
means that buildings in commandery capitals influence the increase – and
decrease – of Reformation.
To further enhance Reformation, Sima Ai’s faction also has access to two
unique commandery assignments. Restructure Administration boosts Reformation
gain and any Reformation gains from commandery buildings, while Regulate
Markets decreases Reformation, but enhances income from commerce, silk and
spices.
Sima Ying: the beloved governor
Class: Strategist
Playstyle focus: characters
Unique units:
* Qiang Hunters (Horse archers, good skirmishers, good melee, fatigue immunity)
* Qiang Marauders (shock cavalry, flankers, fatigue immunity, poor defence vs missile)
* Qiang Raiders (melee cavalry, flankers, fatigue immunity, poor defence vs spears)
Sima Ying’s court differs from all others, as characters who are assigned to
any ministerial position grant factionwide effects – a trait normally reserved
only for the prime minister, heir and faction leader. Assigning a smart
combination of characters to Sima Ying’s court can therefore have a powerful
and wide-ranging impact.
Sima Ying also has access to a stronger variant of the Government Support
agricultural building chain, which grants extra bonuses to income from
peasantry and food production from farms in the same commandery.
Sima Lun: the usurper prince
Class: Commander
Playstyle focus: espionage and diplomacy
Unique units:
* Xiongnu Cavalry: (Shock cav, excellent charge)
* Xiongnu Cataphracts (assault, excellent charge, excellent armour)
Sima Lun’s unique faction resource is Subterfuge, and his playstyle is heavily
dependent on deception and espionage. Sima Lun has extra spy slot available
from the start of the campaign, and generates his unique resource through the
actions performed by his spies. Subterfuge can be spent on inciting proxy
wars, performing diplomatic deceptions, and increasing the effectiveness of
the faction’s undercover network. Subterfuge is also generated Sima Lun’s
unique Judiciary administration building chain, which also improves income
from family estates.
Sima Liang: the rightful regent
Class: Champion
Playstyle focus: lawful rule
Unique units:
* Imperial Guards (frontline infantry, excellent defence)
Sima Liang’s faction has a unique government type called Domain, which
restricts the number of counties which can be governed without incurring
penalties. However, his faction also has access to the unique resource of
Jurisdiction, which increases his faction’s maximum domain size, and greatly
increases income from the faction leader’s estates, replenishment, and the
chance to capture characters. The main source for Jurisdiction is factions who
submit to his leadership through a unique Cooperation vassalage treaty.
Jurisdiction is also generated through Judiciary administration building
chain, which also fights corruption.
Sima Wei: the tempestuous general
Class: Vanguard
Playstyle focus: aggressive expansion
Unique units:
* Chu Infantry (assault, strong VS infantry)
* Chu Spearmen (anti-cav, strong VS armoured cav)
Sima Wei’s unique faction resource is Fury, and is generated through military
victories and conquest options. Fury reduces unit upkeep, increases
replenishment, and impacts the diplomatic attitudes of other factions towards
Sima Wei. Fury decays over time, so maintaining military momentum is the key
to success with Sima Wei. But he also has some tempting tools to release his
Fury and to show his generous side: he has two unique administration
assignments – Reward the Nobility, which boosts support from nobles, and Rally
Conscripts, which further enhances replenishment.
Sima Wei also has a unique court action – Present Gift – which improves the
recipient character’s relationship with him.
Sima Wei’s Conscription military building chain brings higher starting ranks
for new recruits, a bonus to seasonal retinue deployment, a boost to
replenishment and a reduction in redeployment costs.
## Faction advancement
A prince’s faction ranks differ from those of the warlords of the Three
Kingdoms period, advancing from minor prince to grand prince, then imperial
prince.
You also now have the choice of whether to pursue the emperorship for
yourself, or preserve the existing emperor and rule as his regent. Your choice
between these two positions is based very closely on the alignments paths you
choose to follow throughout the campaign.
## Alignments
The alignments system grants new choices in how you shape your faction over
time. The four alignments – Wealth, Spirit, Might and Mind – all grant
different bonuses, and their adoption is driven by a wealth of bespoke new
events and dilemmas. As your association with specific alignments grows,
you’ll begin to encounter events and dilemmas themed specifically around those
alignments.
Your alignments also inform the dilemma you’ll face when you capture the
emperor. The outcome of this dilemma in turn defines whether you ascend to the
highest faction rank of Emperor or Regent.
Each alignment grants increasing bonuses to aspects of your faction:
Wealth: Increasing your faction’s alignment with this aspect offers rising
bonuses to income, trade and prestige.
* Spirit: Increasing your faction’s alignment with this aspect grants rising bonuses to your faction’s food production, diplomatic relations, noble support and prestige.
* Might: Increasing your faction’s alignment with Might brings factionwide bonuses to your armies’ campaign movement range, mustering times, retinue upkeep and prestige.
* Mind: Increasing your faction’s alignment with the Mind boosts character experience gains, your faction’s research rate, available administrator positions and prestige.
## Noble Support
The war of the 8 Princes was largely a struggle for supremacy among the
nobility. To reflect this, public order is now known as noble support. Low
noble support will cause a rebellious noble-led army to spawn.
However, the sources of positive and negative noble support throughout your
infrastructure are thematically very different to public order, as the
aristocracy’s needs and desires are different to those of the people.
Maintaining stability through noble support will depend on different building
choices to the Three Kingdoms period. Likewise, unlike public order in the
base game, growing commandery populations do not have a negative impact on
noble support.
## Mature Content Description
The developers describe the content like this:
Gameplay consists of graphic and realistic-looking depictions of physical
conflict, weapons and depictions of human injury and death.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core 2 Duo 3.00Ghz | Intel i5-6600 | Ryzen 5 2600X |
RAM | 4 GB RAM | 8 GB RAM |
OS | Windows 7 64 Bit | Windows 10 64 Bit |
Graphics Card | GTX 650 Ti 1GB|HD 7850 1GB|Intel UHD Graphics 620 | GTX 970 | R9 Fury X 4GB VRAM |
Direct X | Version 11 | Version 11 |
HDD Space | 60 GB available space | 60 GB available space |