Total Immersion Racing is a bare-bones rendition of Gran Turismo 3 or Sega GT 2002, albeit without the preponderance of cars and special effects. What’s left over is a driving simulation that offers the rich gameplay of these heavy hitters, as well as a graphical show that’s nearly on par with them, but none of the frills or splash that would attract casual players in search of a vicarious speed rush. It’s a game for people who want to discover what the weekly toil of GT-class competition is really like, who understand that actual racing often entails driving around the same course lap after lap without much fear of hazards or obstacles, and who don’t mind that the ultimate reward is the ability to drive a handful of different cars for various teams on tracks located throughout the world.
Minimum System Requirements | Recommended System Requirements | |
CPU | Pentium III/Athlon 500mhz processor | Pentium III/Athlon 800mhz or equivalent. |
RAM | 96MB (128MB for WindowsXP and Windows2000) | 128MB+ |
OS | Microsoft Windows 98/ME/XP/2000 | Microsoft Windows 98/ME/XP/2000. |
Graphics Card | 16MB supported Direct3D video card | 32MB+ supported Direct3D video card |
Direct X | DirectX8.1b | DirectX8.1b |
Game Analysis | Total Immersion Racing is a 2002 racing game that covers three types of car classes: GT, GTS and PRO (prototype) in eighteen car races with six cars in each class. and involves racing on real-world circuits. There are three difficulty levels: Amateur, Professional and Legend. | |
High FPS | 0 FPS ( GTX 1060 ) | |
Note | Windows supported gamepad, Windows supported steering wheel device, Keyboard. | |
Optimization Score | 10 |