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## About This Content
As the advancing central powers got bogged down across Europe and the troops
were digging in to their trenches, a stalemate formed and the hopes of a quick
victory were dashed on both sides. When all was quiet on the western front
however, both the Central Powers and the Entente kept looking for
opportunities gain the advantage elsewhere. Seeking out new allies in the
Balkan region, launching campaigns in the Middle-East and aiming for
breakthroughs on many different fronts. All this was done with only one goal
in mind: Breaking the Deadlock.
To End All Wars: Breaking the Deadlock is the first expansion to the most
detailed World War One wargame ever created. Adding 5 completely new
scenarios, this expansion aims to vastly increase the content in-game, giving
players the option to focus on specific campaigns in Italy, the Balkans and
even the Middle-East. In addition, the expansion also allows for the grand
campaign to be started in 1916, allowing him to seek out his own opportunities
to overcome the stalemate and win the War to End all Wars.
Breaking the Deadlock comes with a Grand Campaign spanning 1916 to 1918 and
four smaller scenarios:
SERBIA 1915- 12 turns
Following the British assaults on the Ottomans in 1915, the Central Powers
seek to secure a rail line into Ottoman territory, in order to be able to
assist them in sending aid to their struggling ally. As a result, a new major
offensive was launched against Serbia and this time the small Serbian nation
is also attacked from the Bulgarian front.
RUMANIA 1916- 30 turns
Witnessing several hardships of the Central Powers in 1916, the Romanian
government considered that now was the time to join the Russians and seize
Transylvania. The Romanian army was in high spirits and would be able to
quickly deal with the only Austrian army in the area, but how long would it
last until German reinforcements would join the fight?
CAPORETTO 1917- 8 turns
This small actioned-packed scenario takes place in northern Italy, where a
combined Central force sought to deal a decisive blow to the Italian army,
forcing a breakthrough and taking them out of the war. The Italian 2nd Army
was ill-prepared to deal with the offensive, but military help from their
allies was underway.
PALESTINE 1917-1918- 24 turns
After the Gallipoli Campaign of 1915, veterans were dispatched to the Middle-
East on each side, forming the Egyptian Expeditionary Force (EEF) for the
British, and the Fourth Army in Palestine for the Ottomans, to fight for the
Sinai Peninsula. In 1917, the British had moved into Ottoman territory, where
they suffered two defeats at the Battles of Gaza. The Brits were determined to
push on however and a new offensive was about to take place.
Minimum System Requirements | Recommended System Requirements | |
CPU | Pentium 4 or higher | INTEL 2.6 GHz Dual Core |
VRAM | 1 GB | 1 GB |
RAM | 2 GB RAM | 3 GB |
OS | Windows XP/Vista/7/8/10 | Windows XP/Vista/7/8 |
Graphics Card | VIDEO: 1024Mb video card | |
Direct X | 9.0c | 9.0c |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 3 GB available space | 3 GB free |