Titanic: Challenge of Discovery
A strategy/simulation game that includes a little bit of education, Titanic:
Challenge of Discovery puts you in the lead of an underwater archaeological
team charged with finding three diverse famous wrecks: the Roman galley Isis,
the German battleship Bismark, and then the starring ship, the RMS Titanic.
With both a limited budget and window of opportunity, you must assemble a crew
and equipment, then research the legends and tales of the wrecks to find a
general area to search. Once you’re out at sea, you’ll use the common tools of
the trade, from towed sonar to remote controlled submersibles to look for
signs of debris. With a probable location, you can then excavate valuable
historical pieces. Doing all this while maintaining a happy, healthy crew and
not losing any equipment will give you the points you need to tackle the next
target.
Crew members have hidden stats, which affect how long it takes for jobs and
how well they’re done. Weather and sea conditions can affect your choices for
the day, as poor situations could make searching not only difficult, but also
dangerous.
The game is played primarily through a bunch of control panels similar to ship
systems. In addition, the Jason remote controlled vehicle and Discovery sub
are controlled in a first-person sim like situation, with the dark ocean
bottom displayed before you in 3-D Graphics.
The game is primarily for those interested in the deep sea searching, as much
of the time is spent listening to sonar traces and examining the ocean floor,
determining what is a piece of a Roman galley and what’s a WWII fighter.
Minimum System Requirements | ||
CPU | Intel Pentium | |
VRAM | 2 MB | |
RAM | 16 MB | |
OS | Windows 95 | |
Direct X | DirectX 5 | |
CD-ROM | 4X (600 KB/s) |