Summary
Thief: The Dark Project is a 1998 first-person stealth game developed for Windows by Looking Glass Studios and published by Eidos Interactive. Set in a medieval steampunk metropolis called the City, the game follows Garrett—a thief trained by a secret society—as he undertakes missions to steal valuables.Thief was the first stealth game to use light and sound as gameplay mechanics, and the first to feature a first-person perspective; its use of this perspective for non-confrontational gameplay challenged the first-person shooter market. The game’s design combines complex artificial intelligence with simulation systems to allow for emergent gameplay.
Minimum System Requirements | Recommended System Requirements | |
CPU | Pentium 266MHz(or faster) | |
RAM | 32MB of RAM | 64MB of RAM |
OS | Windows 95/98 | Windows 95/98 |
Graphics Card | 4MB SVGA video card(100% DirectX 6 compatible) | |
Direct X | DirectX 6 (included) | 100% DirectX 6 (included) |
HDD Space | 60MB Hard Disk space available | 180MB Hard Disk space available |
CD-ROM | 4x speed CDROM drive | 8x Speed CDROM drive |
Game Analysis | Thief: The Dark Project is a 1998 first-person stealth game developed for Windows by Looking Glass Studios and published by Eidos Interactive. Set in a medieval steampunk metropolis called the City, the game follows Garrett—a thief trained by a secret society—as he undertakes missions to steal valuables.Thief was the first stealth game to use light and sound as gameplay mechanics, and the first to feature a first-person perspective; its use of this perspective for non-confrontational gameplay challenged the first-person shooter market. The game's design combines complex artificial intelligence with simulation systems to allow for emergent gameplay. | |
High FPS | 0 FPS ( GTX 1060 ) | |
Optimization Score | 10 |
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