The ultimate thief is back! Tread softly as you make your way through 15 new complex, non-linear levels full of loot to steal and guards to outsmart. Improved enemy AI, new gadgets and a riveting story will draw you into the world of Thief II: The Metal Age, a place of powerful new technologies, fanatical religions and corruption.
Key Features:
Awards
Thief II: The Metal Age Key Features:
1, Thrilling, stealth-based FPS gameplay
2, Complex, non-linear levels allow you to choose a different path every time
3, Advanced enemy AI and sophisticated new master thief tools to outwit them
4, Gripping narrative with intriguing subplots through 15 huge missions
5, Hall of fame entry in Gamespy
6, Greatest Games of All Time entry in Gamespot
7, 3rd annual Academy of Interactive Arts and Sciences Awards (2000) – Outstanding Achievement in Character or Story Development
The game begins as Garrett continues his life as a thief. However, he is betrayed by his fence and ambushed after an early mission, and he determines that Truart, the local sheriff, is hunting him. Keepers take Garrett to hear a prophecy about the "Metal Age", which he ignores. As Garrett leaves, one of the Keepers informs him that Truart had been hired to kill him, and he gives Garrett a letter that directs him to eavesdrop on a Mechanist meeting. There, Garrett overhears Truart and Father Karras discussing the conversion of street people into mindless "Servants", who wear masks that emit a red vapor capable of reducing themselves and nearby humans to rust. Truart promises to provide Karras with twenty victims for the Servant project, not realizing that Karras is recording his words for use in blackmail. Garrett steals the recording from a safe deposit box, in order to coerce Truart into revealing his employer.
However, Garrett finds Truart murdered at his estate. Evidence at the crime scene leads him to spy on the police officer Lt. Mosley. Garrett sees Mosley deliver a suspicious letter, which is carried through a portal by a wounded pagan. Garrett enters the portal and finds himself outside the City, and he follows the pagan's trail of blood to Viktoria, who persuades Garrett to join her against the Mechanists. On a lead from Viktoria, he infiltrates Karras' office to learn about the "Cetus Project",[31] and inadvertently discovers that Karras is giving Servants to the City's nobles. Garrett travels to a Mechanist base to find out more about the Cetus Project, which is revealed to be a submarine. In order to locate and kidnap a high-ranking Mechanist named Brother Cavador, Garrett stows away in the vehicle.
After delivering Cavador to Viktoria, Garrett steals a Servant mask to learn about a Mechanist technology called a "Cultivator". Meanwhile, Karras hides inside the Mechanist cathedral in preparation for his plan. Garrett and Viktoria learn that it is the Cultivators inside Servant masks which emit red vapor, or "rust gas". Karras had provided Servants to nobles with gardens in order to set off an apocalyptic chain reaction. Viktoria plans to lure the Servants into the hermetically sealed Mechanist cathedral before Karras activates their masks, but Garrett believes this to be too dangerous and leaves. Viktoria goes to the cathedral alone and dies while filling it with plants, and Garrett completes her plan, killing Karras in the rust gas. Afterward, Garrett is approached by a Keeper who explains that Karras' scheme and Viktoria's death had been prophesied. Garrett demands to know the rest of the Keepers' prophecies as the game ends.
Minimum System Requirements | Recommended System Requirements | |
CPU | 266 Mhz Pentium II or equivalent | 400 Mhz processor |
RAM | 48 MB RAM | 64 MB RAM |
OS | Windows 95/98 | Windows 95/98 |
Graphics Card | DirectX 7.0 compliant 3D accelerated video card with 4MB or onboard video memory | 3D accelerator with 16 MB VRAM |
Direct X | DirectX 7.0 or higher (included) | DirectX 7.0 or higher (included) |
SOUND CARD | DirectX 7.0 compliant sound card | EAX 2.0 or A3D 2.0 compliant audio card |
HDD Space | 250 MB uncompressed hard drive space | 600 MB uncompressed hard drive space |
CD-ROM | 4X CD-ROM Drive | 8X CD-ROM Drive |
Game Analysis | The cheapest graphics card you can play it on is an NVIDIA GeForce 6200. To play Thief™ II: The Metal Age you will need a minimum CPU equivalent to an Intel Pentium 4 2.00GHz. In terms of game file size, you will need at least 2 GB of free disk space available. The minimum memory requirement for Thief™ II: The Metal Age is 1 GB of RAM installed in your computer. Thief II: The Metal Age will run on PC system with Windows XP or Windows Vista and upwards. | |
Note | Keyboard and Mouse |