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10th anniversary video
The begining trailer
Killing monsters cinematic trailer
Downwarren gameplay video
Opening cinematic: the trail
Elder blood trailer
Recap
Tv spot
Rage & steel trailer
A night to remember trailer
Debut gameplay trailer
Developer diary: creating the sound
GamePlay
comments
-Gorgeous world
-Immersive story
-Unique characters
-Addicting exploration
-Fun combat system
-Occasional repetitiveness with side quests
The Witcher is CD Projekt Red’s passion project, no doubt about that, and you can really see the passion in The Witcher 3: The Wild Hunt. First of all, this game is gorgeous, with a blazing sun beating down on the beautiful red leaves of Autumn, to the lightning showers of spring, this game is a treat to look at. Geralt of Rivera returns for a third and final time, along with a big ensemble of characters that push the story to great heights. This game is in depth, very in depth, and it works, flawlessly. From leveling up Geralt, playing Gwent, to the combat system, this game delivers. The story is what makes this game special, although the side fetch quests can rarely become repetitive.
If you are a fan of RPG games, The Witcher 3 is a must have. It is a wild ride from start to finish that will leave you on the edge of your seat.
Beautiful, all of it
The most complete game ever made, the model, animation environment enemies you name it amazingly crated with passion
Music, quests, dialog, story, graphics, combat system, well, everything.
None!
Since The Witcher 1, CD Projekt Red made a different approach, considering a lot of other AAA studios. The releasing and then listening to the fans to gather opinions, not only to implement in its current game, but to consider in future projects. The Witcher 3 is as fantastic as a RPG can get. It is one of the best of the best. I don’t know of anybody who doesn’t just love the quests, the combat system, the dialogs, the story, and everything. The performance of the game is great too. I have to give it 100%.
Upgrade from predecessors combat
Countless endings/outcomes
Caters to all types of gameplay/Always something to do
Excellent Sound Design
Released with horrible bugs (being fixed every week)
Game doesn't have 'real' sailing
Horse mount still needs a lot of polish (as of now)
The Witcher is a franchise to be taken at a slower pace than the average person might be used to. You’ll constantly be fighting against the current if you try to bumrush through everything. In the beginning, it creates and introduces everything with little tutorials to help you through the first couple hours because there is a learning curve to this game. I was personally wondering how the events of the second game would effect the third and it sits you down, while getting a haircut and shave (that grows back in real time), and you actually set the game up yourself. If you didn’t play the second Witcher it’s ok, just pick the options that most appeals to you, but for me, I picked all of the things that I did in the second and now I have to go back and play again with different options because there are HUGE chunks of game I know I’m missing out on. Projekt Red does is right. A character doesn’t just make a little cameo, you fight, talk, plunder, drink, and sometimes even make it to the bed with certain characters (I actually lost count of all the women I slept with). But much more importantly it sets a new standard for interactivity and choice , where even seemingly minor choices that you make in a side quest ends up coming back to affect the main story hours later. Every game developer should be studying the quests of the Witcher 3, particularly the side quests and how they are deep, meaningful, and way more interesting than most game’s Main Storylines. We often hear developers say how “the players choices will affect the game world”, but this is the second time that I have ever felt that to be genuinely true, aside from the second Witcher. It completely blows the simplistic Bethesda and Bioware approach out of the water in this respect. And even when you think you’re making a good decision all sorts of unforeseen consequences end up happening in the world, with even entire villages going barren because of a “good” decision you made, or re-inhabiting a town because you eradicated the bandits that raided it. It is genuinely the greatest quest and choice outcome system ever made, by miles. Going back to playing the quests of Fallout, Mass Effect, any Elder Scrolls game after this is a MASSIVE step back. I honestly want to just go in and talk about every little detail about this game and how phenomenal my experience was but that would take too long. This game is honestly a staple and a standard. This game is The Ocarina of Time of the new consoles. Nothing is skimped out on, and everything has the utmost attention to detail. The world also feels like a real place, everything as if its handcrafted, instead of the generic copy-paste that plagues today’s game worlds. There were points in the game where I was attending concerts, acting in plays, fistfighting a bear in a fight club, sailing the seas and diving for sunken treasure, betting on horse races, and kicking ass at card tournaments. There is nothing this game doesn’t have. It is all there. Even the character’s voice acting and expression is incredible, the facial expressions are up there with LA Noire. You genuinely end up watching the highly detailed NPC faces to try and figure out their intentions. And there is rarely a good vs. bad narrative, its almost always gray and morally unclear. You’ll end up pondering your decisions days after you step away from the screen, and the dark world doesn’t shy away from some very uncomfortable topics, it treats you like an adult. It will renew your faith in an increasingly troubled industry, and fill even the most jaded gamer with a sense of wonder of how a game this big, complex, and well made is even possible. After my 100+ hours of just ONE playthrough, there was only a couple things I nitpicked on. When riding your mount (whenever it wasn’t pissing you off) and following/conversing on horseback, the characters, instead of yelling at each other because you have the distance and ambient sounds all around you (like in Red Dead Redemption), they spoke calmly to one another as if they were sitting at the fireplace. The sailing is nothing like Assassin’s Creed sailing, instead it’s geared more like driving. And the bugs. Oh Lord, the countless bugs. This game definitely needed it’s own can of Raid, or Orkin, or something because it was bad. It wasn’t New Vegas bad, or Skyrim on PS3 bad, but there was one time where I ran into an infinite loading screen and had to restart the game. That was the worst one. No saved games lost though *cough* Dead Island *cough*
Conclusion: BUT, and I say but, Projekt Red has been releasing a steady stream of updates, patches, and FREE DLC every week since the games release. It’s not a “every couple of months update”, no, they’re loyal, and they actually appreciate the gamers. It is one of the best games ever made. Every open world game, every story driven game and every RPG will be compared to this. Highest honors from Eurogamer, the very rare perfect 10 from Gamespot (only 9 games have ever gotten that honor), and raving reviews from virtually every single site you look at. Its one of those few games that gets a 90%+ review rating on Metacritic across both critics and user reviews, and across all platforms. Its crazy that a game this hyped actually exceeds expectations. Some quests like the Bloody Baron quest line will leave you needing to put down the controller and take a walk outside. It is a triumph of story telling, player choice, character development, world atmosphere, gameplay, developer-gamer relations (100% DRM free, free DLCs, great physical copy package, etc), voice acting, visual design, music and branching plot depth, a triumph of what a game should be. A triumph that raises the bar for all of gaming. There is no other way to describe it.
The witches wild hunt. This game is not to bad. The grafics of the game could be hightin some more
to me i think the color grafics always keep on fading in and out, But all and all alright game to play. It is to me kind a hard to get your self stonge enough and fast enough to level up.
Masterpiece! I’ve read the whole series of books The Witcher at the age of 15 and since then I’ve been reading the whole thing once a year since then. As I kid I dreamt about a really good video game based on the story of Geralt and here I have it!
Most content rich game on xbox one
Everything you could ever wish for+all of its dlc = witcher 3
Story is amazing
Combat is perfect.
Keyboard and Mouse Controls
Graphics downgrade is a shame
The story is just incredible. It feels like a true rpg where you decisions do matter. Being a dick the entire game will give you a different outcome from someone playing a saint.
Combat once you get use to it feel really tight. Your attacks have weight and the different build styles are feel unique enough that the game doesn’t just become spam OP attack by the late game.
Keyboard and mouse controls are a little loose by default and need some time to get good enough to be effective.
The graphics did see a downgrade from the original demo marketing material and the final release but the game still looks amazing regardless.
The DLC feels like real content as well. Its no tacked on bits that feel cut away from the base game. They feel like individual fleshed out story arcs you and experience along side the main game OR start with a character prebuilt for the dlc itself which is an amazing touch.
Conclusion: Fucking love this game, the best RPG I have played in years.
Story, Graphics, Content, pretty much everything...
High System Requirements, Boss battles could have been better.
First of all this game is visually astonishing. Not only it has great graphics but also the animation makes this game even more realistic. The writing is never lazy on this one. They made every detail worth. Every choice shows it’s importance to story and to us as a character that we develop throughout the game. The game starts quietly and a little bit lineer at first. Introducing the game to the newcomers of course. Again we continue our story by playing Geralt of Rivia which some of the fans would know him from previous installments. As the first mission develops we start opening to a world, than a bigger one, than a bigger one. This game is just so big in every aspect. Maps, dialogue, missions, side missions, contracts. “BIG” is just the best way to describe this game. Storyline is almost perfect. Wild Hunt is pretty intimadating and you understand what’s the a big deal about them. Boss battles are good though it could have been better after all it is The Witcher 3. Fighting is spot on. And as you discover new ways to defeat monsters it gets pretty easy for you even at a hard difficulty which I think is a good thing. And also scavenging is also very enjoyable as you search for a better armor, a better weapon, getting your reward in the end. Main Story took me about 50 hours to beat and making the game %100 takes about 200 hours of gameplay plus high replay value. Also I have to say music of this game is the definitive Witcher soundtrack, it is great.
Conclusion: The Witcher 3 Wild Hunt is one of the best RPG games and one of the best games recently hands down. It offers us a massive gaming experience with everything in it (no need for DLCs) to get the full experience. Basically un-put-downable.
An absolute masterpiece of a game. Well deserving of the “Game of the Year” mantle.
Also, the expansions add a HUGE amount of content, not like your run-of-the-mill DLC which gives you cosmetic skins and stuff (though there ARE 16 such DLC, they are completely FREE)
If you like RPG, and haven’t played this game, you’re missing out!
Great story, too many endings, combats is wonderful, excellent graphics and sounds.
Nothing
Absolutelty best game roleplay game The Witcher 3, congrats CD Projekt RED. Also I don’t see any graphics downgrade. They just made some changes.