The Slugger
In this early UK-developed baseball simulation, one or two player matches can
be played over 3,6 or 9 innings, with 3 different computer skill levels. The
rules are explained by some introductory screens, and the game is fully
faithful to these. Gameplay is in an arcade/action style, so you don’t need to
worry about statistics for different teams or players.
The main viewing area is a forced-perspective view of the field, with a small
side-viewed window of the pitcher’s delivery itself. When fielding, control
automatically goes to the player nearest to the ball, but a point doesn’t end
until the pitcher has the ball back (unless it is a home run). Features
include stealing bases, pitching curve balls, or customizing the colors of
each team.
The game has been presented with considerable glitz, with cheerleaders on
screen between innings and lots of advertising boards and other slogans.
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