Summary
Lost Legends of Redwall: Escape the Gloomer is based on Mossflower, one of the New York Times best-selling and award-winning Redwall™ books by Brian Jacques, with over 35 million copies sold. Set in the caverns and catacombs of Kotir Castle, you guide Gillig the fledgling otter as you build your story.
Lost Legends of Redwall: Escape the Gloomer is based on Mossflower, one of the New York Times best-selling and award-winning Redwall™ books by Brian Jacques, with over 35 million copies sold. Set in the caverns and catacombs of Kotir Castle, you guide Gillig the fledgling otter as you build your story.
The Lost Legends Of Redwall™
“The Lost Legends of Redwall™” is inspired by the wildly popular characters created by Brian Jacques’ in the “Redwall™” best-selling book series, published by and on behalf of Penguin Random House.
“The Lost Legends of Redwall™” is a proud collaboration between Redwall Abbey Company Ltd, Penguin Random House UK and Soma Games. Together we have nurtured a product that we believe captures the original heart of Brian Jacques’ masterpiece. Between authentic musical scores, digitally sculpted art, an inspired narrative, and an original dynamic scent system “The Lost Legends of Redwall™” hopes to earn its place among the influential games of the new millennium.
The Scout
We are proud to release the first episode of “The Scout”, called “Lilygrove”. We will be releasing further episodes of “The Scout” continuing Liam and Sophia’s adventure in the coming months.
“The Scout” is the first episode of “The Lost Legends of Redwall™” and is best understood as a stealth-adventure game, taking place in the middle of winter prior to the events of the original “Redwall™” book.
“The Scout” tells the story of a mouse who is driven to Redwall Abbey when sea rats raid the peaceful village of Lilygrove. Not too far from the storied walls of Redwall Abbey is a small village of mice and moles called Lilygrove. Our hero, Sophia, is the newest member of the Lilygrove Scout Corps, a group of woodland rangers tasked with the protection of the little village and trained in the ancient ways of woodcraft. But her graduation is cut short by the sudden raid from a band of sea rats led by the brutal wearet, Scumsnout. It will take all of her wit and guile to make it out alive!
The events of “The Scout” play out along the ancient, but now altered, course of the mighty River Moss. What was once a wide river is now the sunken bed of a seasonal creek that that runs east-west between Redwall Abbey and the Great South Stream that feeds the swamps south and east of Salamandastron. The player must find a way through the confusing snow-covered channel punctuated by occasional hedgerows, ancient stone walls, scattered shacks, and the few-and far-between hearths of friendly woodlanders. Along the way there is untold adventure to include (of course) feasting, fiddling, and even a few fisticuffs as we meet Valo Scrimpaw, the mysterious stoat who lives in the Winsome Wraith, Scumsnout the murderous weret, and even the ghost of Martin who offers assistance just when all seems lost.
“The Lost Legends of Redwall™” is inspired by the wildly popular characters created by Brian Jacques’ in the “Redwall™” best-selling book series, published by and on behalf of Penguin Random House.
“The Lost Legends of Redwall™” is a proud collaboration between Redwall Abbey Company Ltd, Penguin Random House UK and Soma Games. Together we have nurtured a product that we believe captures the original heart of Brian Jacques’ masterpiece. Between authentic musical scores, digitally sculpted art, an inspired narrative, and an original dynamic scent system “The Lost Legends of Redwall™” hopes to earn its place among the influential games of the new millennium.
The Scout
We are proud to release the first episode of “The Scout”, called “Lilygrove”. We will be releasing further episodes of “The Scout” continuing Liam and Sophia’s adventure in the coming months.
“The Scout” is the first episode of “The Lost Legends of Redwall™” and is best understood as a stealth-adventure game, taking place in the middle of winter prior to the events of the original “Redwall™” book.
“The Scout” tells the story of a mouse who is driven to Redwall Abbey when sea rats raid the peaceful village of Lilygrove. Not too far from the storied walls of Redwall Abbey is a small village of mice and moles called Lilygrove. Our hero, Sophia, is the newest member of the Lilygrove Scout Corps, a group of woodland rangers tasked with the protection of the little village and trained in the ancient ways of woodcraft. But her graduation is cut short by the sudden raid from a band of sea rats led by the brutal wearet, Scumsnout. It will take all of her wit and guile to make it out alive!
The events of “The Scout” play out along the ancient, but now altered, course of the mighty River Moss. What was once a wide river is now the sunken bed of a seasonal creek that that runs east-west between Redwall Abbey and the Great South Stream that feeds the swamps south and east of Salamandastron. The player must find a way through the confusing snow-covered channel punctuated by occasional hedgerows, ancient stone walls, scattered shacks, and the few-and far-between hearths of friendly woodlanders. Along the way there is untold adventure to include (of course) feasting, fiddling, and even a few fisticuffs as we meet Valo Scrimpaw, the mysterious stoat who lives in the Winsome Wraith, Scumsnout the murderous weret, and even the ghost of Martin who offers assistance just when all seems lost.
The Lost Legends Of Redwall™
“The Lost Legends of Redwall™” is inspired by the wildly popular characters created by Brian Jacques’ in the “Redwall™” best-selling book series, published by and on behalf of Penguin Random House.
“The Lost Legends of Redwall™” is a proud collaboration between Redwall Abbey Company Ltd, Penguin Random House UK and Soma Games. Together we have nurtured a product that we believe captures the original heart of Brian Jacques’ masterpiece. Between authentic musical scores, digitally sculpted art, an inspired narrative, and an original dynamic scent system “The Lost Legends of Redwall™” hopes to earn its place among the influential games of the new millennium.
The Scout
We are proud to release the first episode of “The Scout”, called “Lilygrove”. We will be releasing further episodes of “The Scout” continuing Liam and Sophia’s adventure in the coming months.
“The Scout” is the first episode of “The Lost Legends of Redwall™” and is best understood as a stealth-adventure game, taking place in the middle of winter prior to the events of the original “Redwall™” book.
“The Scout” tells the story of a mouse who is driven to Redwall Abbey when sea rats raid the peaceful village of Lilygrove. Not too far from the storied walls of Redwall Abbey is a small village of mice and moles called Lilygrove. Our hero, Sophia, is the newest member of the Lilygrove Scout Corps, a group of woodland rangers tasked with the protection of the little village and trained in the ancient ways of woodcraft. But her graduation is cut short by the sudden raid from a band of sea rats led by the brutal wearet, Scumsnout. It will take all of her wit and guile to make it out alive!
The events of “The Scout” play out along the ancient, but now altered, course of the mighty River Moss. What was once a wide river is now the sunken bed of a seasonal creek that that runs east-west between Redwall Abbey and the Great South Stream that feeds the swamps south and east of Salamandastron. The player must find a way through the confusing snow-covered channel punctuated by occasional hedgerows, ancient stone walls, scattered shacks, and the few-and far-between hearths of friendly woodlanders. Along the way there is untold adventure to include (of course) feasting, fiddling, and even a few fisticuffs as we meet Valo Scrimpaw, the mysterious stoat who lives in the Winsome Wraith, Scumsnout the murderous weret, and even the ghost of Martin who offers assistance just when all seems lost.
“The Lost Legends of Redwall™” is inspired by the wildly popular characters created by Brian Jacques’ in the “Redwall™” best-selling book series, published by and on behalf of Penguin Random House.
“The Lost Legends of Redwall™” is a proud collaboration between Redwall Abbey Company Ltd, Penguin Random House UK and Soma Games. Together we have nurtured a product that we believe captures the original heart of Brian Jacques’ masterpiece. Between authentic musical scores, digitally sculpted art, an inspired narrative, and an original dynamic scent system “The Lost Legends of Redwall™” hopes to earn its place among the influential games of the new millennium.
The Scout
We are proud to release the first episode of “The Scout”, called “Lilygrove”. We will be releasing further episodes of “The Scout” continuing Liam and Sophia’s adventure in the coming months.
“The Scout” is the first episode of “The Lost Legends of Redwall™” and is best understood as a stealth-adventure game, taking place in the middle of winter prior to the events of the original “Redwall™” book.
“The Scout” tells the story of a mouse who is driven to Redwall Abbey when sea rats raid the peaceful village of Lilygrove. Not too far from the storied walls of Redwall Abbey is a small village of mice and moles called Lilygrove. Our hero, Sophia, is the newest member of the Lilygrove Scout Corps, a group of woodland rangers tasked with the protection of the little village and trained in the ancient ways of woodcraft. But her graduation is cut short by the sudden raid from a band of sea rats led by the brutal wearet, Scumsnout. It will take all of her wit and guile to make it out alive!
The events of “The Scout” play out along the ancient, but now altered, course of the mighty River Moss. What was once a wide river is now the sunken bed of a seasonal creek that that runs east-west between Redwall Abbey and the Great South Stream that feeds the swamps south and east of Salamandastron. The player must find a way through the confusing snow-covered channel punctuated by occasional hedgerows, ancient stone walls, scattered shacks, and the few-and far-between hearths of friendly woodlanders. Along the way there is untold adventure to include (of course) feasting, fiddling, and even a few fisticuffs as we meet Valo Scrimpaw, the mysterious stoat who lives in the Winsome Wraith, Scumsnout the murderous weret, and even the ghost of Martin who offers assistance just when all seems lost.
Minimum System Requirements | Recommended System Requirements | |
CPU | Amd Athlon L110 (passmark score 300) or Intel Atom D410 | Amd Athlon Turion Dual Core (passmark score 900) or Intel Celeron Dual Core |
RAM | 2 GB RAM | 4 GB RAM |
OS | Windows 7 or later (32 bit) | Windows 10 |
Graphics Card | VGA 1024x768 | Any card with 1080p output |
Direct X | Version 11 | Version 11 |
SOUND CARD | Any windows supported sound card | Any windows supported sound card |
HDD Space | 512 MB available space | 512 MB available space |
Game Analysis | The cheapest graphics card you can play it on is an NVIDIA GeForce 6100. An Intel Atom D410 CPU is required at a minimum to run The Lost Legends of Redwall™: Escape the Gloomer. However, the developers recommend a CPU greater or equal to an Intel Celeron to play the game. In terms of game file size, you will need at least 512 MB of free disk space available. The Lost Legends of Redwall™: Escape the Gloomer system requirements state that you will need at least 2 GB of RAM. If possible, make sure your have 4 GB of RAM in order to run The Lost Legends of Redwall™: Escape the Gloomer to its full potential. The Lost Legends of Redwall: Escape the Gloomer will run on PC system with Windows 7 or later (32 bit) and upwards. Additionally it has a Mac version. |
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core i3 | Intel Core i5 |
RAM | 2 GB RAM | 4 GB RAM |
OS | OS X 10.9 64 bit | OS X 10.9 64 bit |
Graphics Card | Any | 1080p capable |
SOUND CARD | Any Apple OS supported sound card | Any Apple OS supported sound card |
HDD Space | 512 MB available space | 512 MB available space |
Overview
Platforms
Release Dates
Related URL
Developers
Publishers
Genres
Game Modes
Languages
Keywords
What's your reaction?
Very Bad
0%
Bad
0%
Average
0%
Alright
0%
Good
0%
Super
0%
This Game has no review yet, please come back later...
This Game has no news yet, please come back later...
This Game has no walkthrough yet, please come back later...
Comments