The Lord of the Rings: The Battle for Middle-earth is a PC real-time strategy game developed by EA Los Angeles. It is based on Peter Jackson’s The Lord of the Rings film trilogy, in turn based on J. R. R. Tolkien’s original novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine from Command & Conquer: Generals and was released on December 6, 2004. The sequel, The Lord of the Rings: The Battle for Middle-earth II, was released on March 2, 2006. The online servers of The Battle for Middle Earth was permanently closed on December 31, 2010 by EA Games, due to the expiration of The Lord of the Rings gaming rights.”[3] The game is no longer in sale and not available for online play, however it is still possible to use multiplay function of the game via Virtual private network programs.
Minimum System Requirements | Recommended System Requirements | |
CPU | Pentium III or Athlon | Intel Pentium 4 2.0GHz / AMD Athlon XP 2500+ |
CPU SPEED | 1.3 GHz | 2 GHz |
VRAM | 32 MB | 128 MB |
RAM | 256 MB | 1 GB |
OS | Windows 2000/XP | Windows 2000/XP |
Graphics Card | 32 MB or greater DirectX 9.0b compatible supported AGP video card (GeForce2+ / Radeon 7500+) | nVidia GeForce 6600 GT / AMD Radeon HD 2400 Pro |
Direct X | 9.0b (included on disk) | DX 9 |
SOUND CARD | Yes | Yes |
HDD Space | 4 GB | 4 GB |
CD-ROM | 8X Speed CD/DVD-ROM (This game contains technology intended to prevent copying that may conflict with some CD/DVD-ROM, CD/DVD-RW and virtual drives.) | 8X Speed CD/DVD-ROM (This game contains technology intended to prevent copying that may conflict with some CD/DVD-ROM, CD/DVD-RW and virtual drives.) |
Game Analysis | The Lord of the Rings: The Battle for Middle-earth is a PC real-time strategy game developed by EA Los Angeles. It is based on Peter Jackson's The Lord of the Rings film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine from Command & Conquer: Generals and was released on December 6, 2004. The sequel, The Lord of the Rings: The Battle for Middle-earth II, was released on March 2, 2006. The online servers of The Battle for Middle Earth was permanently closed on December 31, 2010 by EA Games, due to the expiration of The Lord of the Rings gaming rights."[3] The game is no longer in sale and not available for online play, however it is still possible to use multiplay function of the game via Virtual private network programs. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
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