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The game's storyline is the earliest in Zelda continuity, preceding The Legend of Zelda: The Minish Cap. Skyward Sword follows an incarnation of the series protagonist Link who was raised in a society above the clouds known as Skyloft. After his closest childhood friend, Zelda, is swept into the land below the clouds by demonic forces, Link does whatever it takes to save her, traveling between Skyloft and the surface below while battling the dark forces of the self-proclaimed "Demon Lord", Ghirahim.
Minimum System Requirements | Recommended System Requirements | |
CPU | AMD Vishera FX-6350 3.9GHz or higher / Intel Pentium Dual-Core G4400 3.30GHz or higher | AMD Six-Core CPU / Intel Quad-Core CPU |
RAM | 4 GB or more | 6GB |
OS | Windows 7 and the KB3135445 platform update | Windows 8.1 64-bit or Windows 10 |
Graphics Card | ASUS Radeon R7 250; NVIDIA GeForce GTX 750 or higher | ASUS Radeon R7 250 / NVIDIA GeForce GTX 750 or higher; Graphics Memory 2 GB |
HDD Space | 6 GB ore more | 8 GB ore more |
Game Analysis | The game's storyline is the earliest in Zelda continuity, preceding The Legend of Zelda: The Minish Cap. Skyward Sword follows an incarnation of the series protagonist Link who was raised in a society above the clouds known as Skyloft. After his closest childhood friend, Zelda, is swept into the land below the clouds by demonic forces, Link does whatever it takes to save her, traveling between Skyloft and the surface below while battling the dark forces of the self-proclaimed "Demon Lord", Ghirahim. | |
Optimization Score | 5 |
flying was amusing.
The map was so small.
Skyward Sword is a WindWakery-TwighlightPrincessy-Oot wannabee…. it’s vastly ambitious and linear at the same time. It starts with you on a floating island in the sky and you happen to have a bird familiar for some unexplained reason. You flap around and eventually you have to go to the surface world to rescue the Princess Zelda again, who in this instance is being played by an over-attached neurotic brat who pushes you off a cliff at one point.
After landing on the surface you are then trapped in a very linear environment where each new area is sucked for all it’s worth before letting you on to the next one until you are at the end where… well it’s the end. The sky world had a lot of potential too but it seems to just be floating flotsam and jetsam with simple collectible-type side quests.
Conclusion: Overall Nintendo really blew it trying to please everyone at once, there is enjoyment to be had from the game but it doesn’t engage me like the other 4 did.
That concludes my time here vomiting opinion and musings, I hope I have shed light and tears. Cheerio!