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The Legend of Zelda: Ocarina of Time Master Quest is a reworked version of the original Ocarina of Time for the Nintendo 64. Master Quest contains largely the same content as the original Ocarina of Time, but with redesigned, more difficult dungeons akin to a Second Quest.
Master Quest was available on a special bonus disc that also contained the original Ocarina of Time. This disc was given out in limited quantities with preorders of The Wind Waker. Additionally, it was sold packaged with The Wind Waker in some regions. It is also available as a mode in Ocarina of Time 3D after first completing the regular game.
Ease of Use- this is a far more difficult and confusing version of TLOZ:OOT with regards to all dungeons. They're not straight forward, and can leave you scratching you head to where to go next quite often, which can be frustrating.
So this is a great game, let’s get that out of the way. Like an amazing game. The dungeons puzzles were REALLY all that changed in this version and they were definitey challenging, some were downright obsure to figure out and I needed help- but with those additions and the fact that this game is damn near perfect to begin with, I’d say this is the best version of an already stellar game. Still thought the bosses needed to be beefed up but no real complaints at all.
Score Breakdown
“The Tale”
Story- 8
Pacing- 8
Characters- 7
Originality- 7
Linearity- 9
Length- 8
Epicness- 9
“The Presentation”
Visuals- 8
Display- 9
Music- 9
Sound FX- 9
“The Mechanics”
Ease of Use- 5
Innovation- 8
Replayability- 7