The King of Fighters XIII (ザ・キング・オブ・ファイターズ XIII?) is a fighting game in the The King of Fighters series, developed and published by SNK Playmore originally in 2010. King of Fighters XIII was released for Japanese arcades on July 14, 2010, while ports for the Xbox 360 and PlayStation 3 were during late 2011 in Japan and English regions, with Atlus and Rising Star Games being in charge of releasing them in the United States and Europe respectively. Mobile versions for the iOS and Android operating systems followed in 2011–2012. A PC version was released on Steam on September 13, 2013. Critical reception has been positive and the game has either won or been nominated to multiple Game of the Year type awards.
The game is set after the events from The King of Fighters XI and is also the conclusion of Ash Crimson’s story arc, which started in The King of Fighters 2003. It follows another King of Fighters tournament secretly hosted by Those From the Distance Land, the organization behind the events from the two prior games that are trying to break the seal of the demon Orochi and take its power.
Released after The King of Fighters XII, the game was directed by Kei Yamamoto who wanted to bring elements from prior The King of Fighters titles and fix issues from the prior game. This title significantly modifies the gameplay from its predecessor, removing some modes, and adding ones formerly used in the series. It also expands the character roster, re-grouping the playable characters into three-member teams as in the prior installments. The ports are notable for including more content than the original version such as new characters, stages and game modes.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium 4 2.0GHz / AMD Athlon XP 1800+ | Intel Core i5-2300 2.8GHz / AMD FX-6300 |
VRAM | 256 MB | 512 MB |
RAM | 1 GB | 4 GB |
OS | Win Xp 32 | Win 7 64 |
Graphics Card | nVidia GeForce 9500 GT / AMD Radeon X800 XT | nVidia GeForce GTS 250 / AMD Radeon HD 5770 512MB |
Direct X | DX 8 | DX 9 |
SOUND CARD | Yes | Yes |
HDD Space | 5 GB | 5 GB |
Game Analysis | The game removes some of the gameplay systems used in the prior game: the Guard Attack system, the Critical Counter system, the Clash System as well as the dynamic, zooming camera. In their place, however, there are new systems that have been confirmed to be added; the first of the three is the new EX Mode, which convert each character's super moves into more powerful versions that allows one bar from the player's power gauge for EX Special Moves and two bars from the player's power gauge for EX Desperation Moves. Another new addition is the Hyper Drive mode, which gives the player unlimited use of Drive Cancels for a while once the Hyper Drive Gauge has been maxed, and the last new feature confirmed for the game is the Drive Cancel system, which opens up new combo possibilities. The game also marks the return of the multi-bar power gauge that was introduced in The King of Fighters '97. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
The King of Fighters Game Series [View The King of Fighters Full Game Series]
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- Swift Elf
- Swift Elf – Fantasy characters
- Switchball HD – Puzzle Platformer
- Swooping Justice
- Sword and Fairy 5 Prequel: OST
- Sword of Hypotenuse
- Sword of Hypotenuse Soundtrack
- Sword of Paladin RE
- Sword Princess Amaltea – The Visual Novel
- Swordcery: Prologue
- Swords and Sandals Immortals
- Syberia: The World Before – Deluxe Edition Upgrade
- Syberia: the World Before – Pre-Purchase Bonus – Digital Artbook
- SYDE Rugby League Simulator