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Concept art video
World of skyrim trailer
E3 2011: demo part 3
E3 2011: demo part 2
E3 2011: demo part 1
Teaser trailer
Sounds of skyrim trailer
Making of skyrim trailer
Full trailer
- A Hole In Space
- A hermit crab is finding a house
- A Calm Memory Game
- A Day
- (Early Access Optional) Dudes on a Map: Game Master
- Lucid Cycle
- My Universe – School Teacher
- //TODO: today Original Soundtrack
- A Conversation With Mister Rabbit
- A Frog’s Tale
- 2D Platformer GAME (Toy Factory)
- 4 Witch Seasons & Convenant
- a guard walks into a tavern
- The Help Desk
- eemmmpty
comments
Not the most inspired choice I’m aware, but Skyrim is undeniably one of the strongest and most accessible RPGs ever assembled. The world’s massive – both in scope and variety of things to do – while exploration is rewarding, the mechanics are solid yet deep and quests are superbly designed. It simply feels epic, from the smaller moments as you journey through its astoundingly ambitious open-world or in bigger ones, where the music swells and you charge into colossal battles. There’s a reason it’s hailed as Bethesda’s crowning achievement and it’s undeniably essential to any gaming bucket-list.
Almost infinite replayability
Mods, mods, mods
Solid gameplay mechanics
Bethesda bugs
Flat storyline
Obvious classic. Endless replayability, immersive world and, obviously, an incredible soundtrack. Having played on both PC and PS3, the PC version is infinitely better. The number of mods available drastically broadens what you can do with the game and the console enables you to fix some potentially game breaking bugs.
The story is, however, flat and predictable. There aren’t many characters in the game who are memorable or, honestly, even interesting. Fortunately, it’s easy to completely avoid questlines and go your own way and still have potentially hundred of hours of gameplay left.
Otherwise, the mechanics and skill tree hold up, there is so much to do in the world (even without mods), and it is still a beautiful game.
-Immersive gameplay
-Rewarding exploration
-Replay-ability
-Occasional disruptive glitches
-Generic Story
The Elder Scrolls V: Skyrim is massive. Not only does the map, customization, and combat feel immersive, it leaves you wanting more. Bethesda’s 2011 Juggernaut offers an amazing RPG experience for fans of the genera, and newcomers alike. Set in the beautiful continent of Tamriel, you embark on a journey as the Dragon born. The story is yours, how YOU want to play it, and that is a Bethesda trope that will never leave you dissatisfied.
Out of all of the things Bethesda did right with Skyrim, the main story is the weakest part. The game really shines with the side quests, such as the dark brotherhood story line. Exploration is also a key point, which always is rewarding, leaving you wanting to search every corner of the map.
Bethesda really put their heart in soul into creating a unique, immersive world, and they delivered. This game may have a generic story, but it does not alter the experience. Skyrim has held up over the last 7 years, and will go down as a classic. Enjoyed by many for years to come.
Finished it twice. First time with and Orc and second time High Elf. Gameplay is brilliant! The sound track is just amazing and it fits the gameplay perefectly! When you get to the certain level missions become a little bit repetetive.
Glitches can allow your follower to blow up an enemy with a spell and then you can shoot him off the face of the earth with an arrow.
Glitches also allow you to walk into a boulder and fall off the ace of the earth.
The story goes that you are a prisoner (again) who is at the mercy of the empire (again) and then suddenly a dragon comes and you escape. You are then asked if you would like to follow the rebels or the empire, which actually doesn’t matter but those who choose the empire are retarded. Eventually you wind up finding out you are the chosen one (again) who must do something or other to stop the end of the world (again) even if you would just rather be stealing people’s shit and moving corpses in to amusing poses.
Conclusion: Like any expansive open world high fantasy RPG it’s an awesome game but the flaws are mostly held to heart by console gamers who demand shiny things to be flawless. Flawless it-is-not as glitches are common as they were in the previous games. It’s almost becoming a ‘style’ in the Elder Scrolls series to have games that are so full of bugs that ant eaters are circling bethesda studios as we speak.