A physics driven parkour game inspired by “Getting Over It”. Jump, flip, ski, and dive yourself over a massive mountain of stuff. Fall down, rage, get up, shake it off, parkour-on!
## About This Game
## How To Play (A Quick Reference)
1. Launch: Pull, aim, release.
2. In Air: Button down to tuck and spin faster, button up to untuck and spin slower.
3. Goal: Stick the landings and get over the mountain.
## What To Expect
‘That Flipping Mountain’ has controls that are easy to grasp, but challenging
to master. The learning curve is about the same as learning to ride a bike.
It’ll seem impossible until you get a feel for it, then it’ll become second
nature and you’ll be sticking landings without even thinking about it. (That’s
when the fun starts)
## For Those That Like to Read
Hey everyone, my name is Jeff Weber. I’ve been making physics games in my
spare time for over 10 years. ‘That Flipping Mountain’ is my latest and
greatest!
Like all my physics games, it gets to the point quick with minimal fluff and
nonsense.
Launch yourself, parkour style, over a single massive mountain full of parkour
stones, spring boards, ski slopes, watering holes, and other challenging
obstacles. Flip, ski, dive, fall down, rage, get up, parkour on!
The controls in ‘That Flipping Mountain’ are simple in concept, but require
some practice to get a feel for the inertia of the flip. The launch and flip
mechanic has been honed, tweaked, and iterated-on for over a year to make it
smooth and satisfying.
Just pull down and back sling-shot style anywhere on the screen and release to
launch. Once in the air, mouse down to crouch or release to extend. Stick the
landing and repeat.
Inspired by the world of Getting Over It with Bennet Foddy, ‘That Flipping
Mountain’ consists of a single large continuous mountain of stuff to struggle
over. You will not be artificially teleported back to the start if you fail to
stick a landing, you will simply get back up and parkour on. Of course, if you
fail to stick the landing in the wrong place, gravity might have a say in
where you end up.
Now, parkour, ski, and dive over that mountain!
-Jeff
Minimum System Requirements | ||
CPU | 2Ghz | |
OS | Windows XP, Vista, 7, 8, 10 | |
Direct X | Version 9.0 | |
HDD Space | 50 MB available space |