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Tengai Makyou II: Manjimaru
Many years ago, the legendary warriors of the Fire Clan were expelled from the
Garden of Eden, and built the wonderful land Jipang. Thousand years later,
Jipang is entering its medieval era. It seems that the province Hida is
suffering from a curse placed upon it by the evil clan of the Dark Orchids. To
destroy the Orchids, a young boy named Manjimaru has to fight the demons who
protect them, find companions who would help him on the quest, and prove he is
worthy of his great legacy as the descendant of the Fire Clan.
Tengai Maky ō II: Manjimaru is a sequel to Tengai Makyō: Ziria. Though not
connected to its predecessor directly story-wise, the game is set in the same
semi-humorous rendition of feudal Japan, and shares many recurrent gameplay-
related and stylistic elements. The player navigates a party of up to four
characters on a vast overworld divided into provinces, each with its own
capital city and several smaller towns. Randomly encountered enemies are
fought in turn-based, first-person view combat. Like in the previous game,
magic spells must be obtained by locating Tengu Retreats; they can be then
equipped on any character and swapped between them.
Enemy hit points are displayed during battles, and characters are restored to
full health when leveling up. Full-screen anime-style cutscenes with
voiceovers advance the story. As opposed to the previous game, Manjimaru has
several audio music tracks in addition to synthesized ones.