Tempest is a 1981 arcade game by Atari Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface, sometimes wrapped into a tube, which is viewed from one end and is divided into a dozen or more segments or lanes. The player controls a claw-shaped spaceship (named Blaster) that crawls along the near edge of the playfield, moving from segment to segment. Tempest was one of the first games to use Atari’s Color-QuadraScan vector display technology. It was also the first game to allow the player to choose their starting level (a system Atari dubbed “SkillStep”). This feature increases the maximum starting level depending on the player’s performance in the previous game, essentially allowing the player to continue.
Limitless sailing in real time – use the Global Map only if you want to!
Share the world of Tempest between you and your friends. Pirate, trade and do quests together, or declare war on each other and watch the ocean burn!
Want to be a lone sea wolf? Multiplayer is only an option, the game is originally designed for singleplayer.
Buy ships, upgrade your ships, decorate your ships!
Buy something cheap and sell it at a higher price… Or plunder galleons, sink warships, destroy forts!
Kraken’s sea-friends are waiting for you!
Use mystical crystals to escape the enemy’s cannonballs, bring down meteorites onto your opponent or call a huge octopus to your aid!
Level up your pirates, let them grow from sailor boys to skilled old salts!
Hey Captain! Now that you’ve got the Jolly Roger fluttering in the wind over your ship, you’re ready to rove the seas, take on merchant ships loaded with booty and storm formidable fortresses. Set sail and get your hands on all those legendary treasures that are just waiting for the picking!
When we created, we focused on the most thrilling part of pirate life – sea battles.
As you navigate the dangerous waters of the game you won’t just catch up with merchants, but you will encounter fellow pirates, creepy followers of a mysterious cult and terrible mythical monsters: Kraken, Leviathan and other infamous creatures.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+ | Intel Core 2 Duo E4400 2.0GHz / AMD Athlon 64 X2 Dual Core 4200+ |
CPU SPEED | 2 GHz Dual Core | |
VRAM | 128 MB | 256 MB |
RAM | 1 GB | 2 GB |
OS | Win Xp 32 | Win Xp 32 |
Graphics Card | nVidia GeForce 210 / AMD Radeon X600 Series | nVidia GeForce GT 340 / AMD Radeon X1900 GT |
Direct X | DX 9 | 9.0c |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 500 MB | 500 MB |
Game Analysis | An open world co-operative treasure hunt game. Players work together to sail a ship in the pursuit of treasure!Currently being built in Cryengine 3, we are still in early development. Our design may change over the next few months based on technical obstacles.Players must work together in order to make their ship peform actions such as unfurling sails in order to speed up, dropping anchor in order to stop, and using the ship's wheel in order to steer. Island locations, loot location and probability will all be randomised, so as to keep the game unpredictable and replayable. | |
High FPS | 200+ FPS ( GTX 1060 ) |
Minimum System Requirements | ||
CPU | 2.4GHz Intel Core 2 Duo Processor or better | |
RAM | 1 GB RAM | |
OS | OS X 10.9+ | |
Graphics Card | NVIDIA GeForce 9600M GT | |
HDD Space | 300 MB available space |
Impressive early age graphics
Stiff control
This game really lacks when it comes to control and gameplay, but there is no turning around the impressing early vector graphics. Tempest is worth checking out only for that reason, and mostly, my high rating is more or less based on only that. The graphics.
The gameplay is also okay, as soon as you learn the stiff control.
The game play was very smooth and used, as I recall, a knob instead of the more traditional left/right buttons or a joystick. The limited 3D perspective was used to good affect.