Summary
Japanese legend tells of a great battle between two mighty Dragon Lord armies, locked in combat on the peaks of Mount Hotaka, competing to win the hand of the Princess Kushinada, the last and most beautiful of eight sisters. A battle so ferocious, that the villagers fearing for their lives, acquire the help of a powerful Wizard, who casts a spell over the Dragon Lords to keep them imprisoned in a circle of combat and to be freed only at the battle’s end. Their struggle continues to this very day, even though the Princess and their fateful story have long passed into legend.
Minimum System Requirements | Recommended System Requirements | |
CPU | 1 gHz | 2 gHz |
RAM | 512 MB RAM | 1 GB RAM |
OS | Win XP or better | Win XP or better |
Graphics Card | OpenGL 2.1+ w/ GL_ARB_framebuffer_object | OpenGL 3+ |
HDD Space | 300 MB available space | 300 MB available space |
Game Analysis | In terms of game file size, you will need at least 300 MB of free disk space available. Provided that you have at least an NVIDIA GeForce 6200 graphics card you can play the game. Futhermore, an NVIDIA GeForce 8200M G is recommended in order to run Tatsu with the highest settings. The minimum memory requirement for Tatsu is 512 MB of RAM installed in your computer. If possible, make sure your have 1 GB of RAM in order to run Tatsu to its full potential. An Intel Pentium 4 2.00GHz CPU is required at a minimum to run Tatsu. Tatsu will run on PC system with Win XP or better and upwards. Additionally it has Mac and Linux versions. |
Minimum System Requirements | Recommended System Requirements | |
CPU | 1 gHz | 2 gHz |
RAM | 512 MB RAM | 1 GB RAM |
OS | Snow Leopard 10.6.8? (we're not sure if < El Capitan works yet) | El Capitan 10.11 |
Graphics Card | OpenGL 2.1+ w/ GL_ARB_framebuffer_object | OpenGL 3+ |
HDD Space | 300 MB available space | 300 MB available space |
Minimum System Requirements | Recommended System Requirements | |
CPU | 1 gHz | 2 gHz |
RAM | 512 MB RAM | 1 GB RAM |
OS | glibc 2.15+, 32/64-bit | glibc 2.15+, 32/64-bit, S3TC texture support |
Graphics Card | OpenGL 2.1+ w/ GL_ARB_framebuffer_object | OpenGL 3+ |
HDD Space | 300 MB available space | 300 MB available space |
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